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			399 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			399 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
package middleware
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import (
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	"bufio"
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	"compress/flate"
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	"compress/gzip"
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	"errors"
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	"fmt"
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	"io"
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	"io/ioutil"
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	"net"
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	"net/http"
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	"strings"
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	"sync"
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)
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var defaultCompressibleContentTypes = []string{
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	"text/html",
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	"text/css",
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	"text/plain",
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	"text/javascript",
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	"application/javascript",
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	"application/x-javascript",
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	"application/json",
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	"application/atom+xml",
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	"application/rss+xml",
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	"image/svg+xml",
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}
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// Compress is a middleware that compresses response
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// body of a given content types to a data format based
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// on Accept-Encoding request header. It uses a given
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// compression level.
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//
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// NOTE: make sure to set the Content-Type header on your response
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// otherwise this middleware will not compress the response body. For ex, in
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// your handler you should set w.Header().Set("Content-Type", http.DetectContentType(yourBody))
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// or set it manually.
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//
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// Passing a compression level of 5 is sensible value
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func Compress(level int, types ...string) func(next http.Handler) http.Handler {
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	compressor := NewCompressor(level, types...)
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	return compressor.Handler
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}
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// Compressor represents a set of encoding configurations.
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type Compressor struct {
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	level int // The compression level.
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	// The mapping of encoder names to encoder functions.
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	encoders map[string]EncoderFunc
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	// The mapping of pooled encoders to pools.
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	pooledEncoders map[string]*sync.Pool
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	// The set of content types allowed to be compressed.
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	allowedTypes     map[string]struct{}
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	allowedWildcards map[string]struct{}
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	// The list of encoders in order of decreasing precedence.
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	encodingPrecedence []string
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}
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// NewCompressor creates a new Compressor that will handle encoding responses.
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//
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// The level should be one of the ones defined in the flate package.
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// The types are the content types that are allowed to be compressed.
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func NewCompressor(level int, types ...string) *Compressor {
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	// If types are provided, set those as the allowed types. If none are
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	// provided, use the default list.
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	allowedTypes := make(map[string]struct{})
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	allowedWildcards := make(map[string]struct{})
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	if len(types) > 0 {
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		for _, t := range types {
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			if strings.Contains(strings.TrimSuffix(t, "/*"), "*") {
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				panic(fmt.Sprintf("middleware/compress: Unsupported content-type wildcard pattern '%s'. Only '/*' supported", t))
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			}
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			if strings.HasSuffix(t, "/*") {
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				allowedWildcards[strings.TrimSuffix(t, "/*")] = struct{}{}
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			} else {
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				allowedTypes[t] = struct{}{}
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			}
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		}
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	} else {
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		for _, t := range defaultCompressibleContentTypes {
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			allowedTypes[t] = struct{}{}
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		}
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	}
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	c := &Compressor{
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		level:            level,
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		encoders:         make(map[string]EncoderFunc),
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		pooledEncoders:   make(map[string]*sync.Pool),
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		allowedTypes:     allowedTypes,
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		allowedWildcards: allowedWildcards,
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	}
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	// Set the default encoders.  The precedence order uses the reverse
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	// ordering that the encoders were added. This means adding new encoders
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	// will move them to the front of the order.
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	//
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	// TODO:
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	// lzma: Opera.
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	// sdch: Chrome, Android. Gzip output + dictionary header.
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	// br:   Brotli, see https://github.com/go-chi/chi/pull/326
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	// HTTP 1.1 "deflate" (RFC 2616) stands for DEFLATE data (RFC 1951)
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	// wrapped with zlib (RFC 1950). The zlib wrapper uses Adler-32
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	// checksum compared to CRC-32 used in "gzip" and thus is faster.
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	//
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	// But.. some old browsers (MSIE, Safari 5.1) incorrectly expect
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	// raw DEFLATE data only, without the mentioned zlib wrapper.
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	// Because of this major confusion, most modern browsers try it
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	// both ways, first looking for zlib headers.
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	// Quote by Mark Adler: http://stackoverflow.com/a/9186091/385548
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	//
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	// The list of browsers having problems is quite big, see:
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	// http://zoompf.com/blog/2012/02/lose-the-wait-http-compression
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	// https://web.archive.org/web/20120321182910/http://www.vervestudios.co/projects/compression-tests/results
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	//
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	// That's why we prefer gzip over deflate. It's just more reliable
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	// and not significantly slower than gzip.
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	c.SetEncoder("deflate", encoderDeflate)
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	// TODO: Exception for old MSIE browsers that can't handle non-HTML?
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	// https://zoompf.com/blog/2012/02/lose-the-wait-http-compression
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	c.SetEncoder("gzip", encoderGzip)
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	// NOTE: Not implemented, intentionally:
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	// case "compress": // LZW. Deprecated.
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	// case "bzip2":    // Too slow on-the-fly.
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	// case "zopfli":   // Too slow on-the-fly.
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	// case "xz":       // Too slow on-the-fly.
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	return c
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}
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// SetEncoder can be used to set the implementation of a compression algorithm.
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//
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// The encoding should be a standardised identifier. See:
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// https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Accept-Encoding
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//
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// For example, add the Brotli algortithm:
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//
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//  import brotli_enc "gopkg.in/kothar/brotli-go.v0/enc"
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//
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//  compressor := middleware.NewCompressor(5, "text/html")
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//  compressor.SetEncoder("br", func(w http.ResponseWriter, level int) io.Writer {
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//    params := brotli_enc.NewBrotliParams()
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//    params.SetQuality(level)
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//    return brotli_enc.NewBrotliWriter(params, w)
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//  })
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func (c *Compressor) SetEncoder(encoding string, fn EncoderFunc) {
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	encoding = strings.ToLower(encoding)
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	if encoding == "" {
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		panic("the encoding can not be empty")
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	}
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	if fn == nil {
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		panic("attempted to set a nil encoder function")
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	}
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	// If we are adding a new encoder that is already registered, we have to
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	// clear that one out first.
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	if _, ok := c.pooledEncoders[encoding]; ok {
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		delete(c.pooledEncoders, encoding)
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	}
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	if _, ok := c.encoders[encoding]; ok {
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		delete(c.encoders, encoding)
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	}
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	// If the encoder supports Resetting (IoReseterWriter), then it can be pooled.
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	encoder := fn(ioutil.Discard, c.level)
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	if encoder != nil {
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		if _, ok := encoder.(ioResetterWriter); ok {
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			pool := &sync.Pool{
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				New: func() interface{} {
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					return fn(ioutil.Discard, c.level)
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				},
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			}
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			c.pooledEncoders[encoding] = pool
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		}
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	}
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	// If the encoder is not in the pooledEncoders, add it to the normal encoders.
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	if _, ok := c.pooledEncoders[encoding]; !ok {
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		c.encoders[encoding] = fn
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	}
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	for i, v := range c.encodingPrecedence {
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		if v == encoding {
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			c.encodingPrecedence = append(c.encodingPrecedence[:i], c.encodingPrecedence[i+1:]...)
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		}
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	}
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	c.encodingPrecedence = append([]string{encoding}, c.encodingPrecedence...)
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}
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// Handler returns a new middleware that will compress the response based on the
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// current Compressor.
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func (c *Compressor) Handler(next http.Handler) http.Handler {
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	return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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		encoder, encoding, cleanup := c.selectEncoder(r.Header, w)
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		cw := &compressResponseWriter{
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			ResponseWriter:   w,
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			w:                w,
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			contentTypes:     c.allowedTypes,
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			contentWildcards: c.allowedWildcards,
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			encoding:         encoding,
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			compressable:     false, // determined in post-handler
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		}
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		if encoder != nil {
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			cw.w = encoder
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		}
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		// Re-add the encoder to the pool if applicable.
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		defer cleanup()
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		defer cw.Close()
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		next.ServeHTTP(cw, r)
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	})
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}
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// selectEncoder returns the encoder, the name of the encoder, and a closer function.
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func (c *Compressor) selectEncoder(h http.Header, w io.Writer) (io.Writer, string, func()) {
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	header := h.Get("Accept-Encoding")
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	// Parse the names of all accepted algorithms from the header.
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	accepted := strings.Split(strings.ToLower(header), ",")
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	// Find supported encoder by accepted list by precedence
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	for _, name := range c.encodingPrecedence {
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		if matchAcceptEncoding(accepted, name) {
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			if pool, ok := c.pooledEncoders[name]; ok {
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				encoder := pool.Get().(ioResetterWriter)
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				cleanup := func() {
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					pool.Put(encoder)
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				}
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				encoder.Reset(w)
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				return encoder, name, cleanup
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			}
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			if fn, ok := c.encoders[name]; ok {
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				return fn(w, c.level), name, func() {}
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			}
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		}
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	}
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	// No encoder found to match the accepted encoding
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	return nil, "", func() {}
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}
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func matchAcceptEncoding(accepted []string, encoding string) bool {
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	for _, v := range accepted {
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		if strings.Contains(v, encoding) {
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			return true
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		}
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	}
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	return false
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}
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// An EncoderFunc is a function that wraps the provided io.Writer with a
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// streaming compression algorithm and returns it.
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//
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// In case of failure, the function should return nil.
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type EncoderFunc func(w io.Writer, level int) io.Writer
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// Interface for types that allow resetting io.Writers.
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type ioResetterWriter interface {
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	io.Writer
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	Reset(w io.Writer)
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}
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type compressResponseWriter struct {
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	http.ResponseWriter
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	// The streaming encoder writer to be used if there is one. Otherwise,
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	// this is just the normal writer.
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	w                io.Writer
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	encoding         string
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	contentTypes     map[string]struct{}
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	contentWildcards map[string]struct{}
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	wroteHeader      bool
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	compressable     bool
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}
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func (cw *compressResponseWriter) isCompressable() bool {
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	// Parse the first part of the Content-Type response header.
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	contentType := cw.Header().Get("Content-Type")
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	if idx := strings.Index(contentType, ";"); idx >= 0 {
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		contentType = contentType[0:idx]
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	}
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	// Is the content type compressable?
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	if _, ok := cw.contentTypes[contentType]; ok {
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		return true
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	}
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	if idx := strings.Index(contentType, "/"); idx > 0 {
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		contentType = contentType[0:idx]
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		_, ok := cw.contentWildcards[contentType]
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		return ok
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	}
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	return false
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}
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func (cw *compressResponseWriter) WriteHeader(code int) {
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	if cw.wroteHeader {
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		cw.ResponseWriter.WriteHeader(code) // Allow multiple calls to propagate.
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		return
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	}
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	cw.wroteHeader = true
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	defer cw.ResponseWriter.WriteHeader(code)
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	// Already compressed data?
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	if cw.Header().Get("Content-Encoding") != "" {
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		return
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	}
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	if !cw.isCompressable() {
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		cw.compressable = false
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		return
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	}
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	if cw.encoding != "" {
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		cw.compressable = true
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		cw.Header().Set("Content-Encoding", cw.encoding)
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		cw.Header().Set("Vary", "Accept-Encoding")
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		// The content-length after compression is unknown
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		cw.Header().Del("Content-Length")
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	}
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}
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func (cw *compressResponseWriter) Write(p []byte) (int, error) {
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	if !cw.wroteHeader {
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		cw.WriteHeader(http.StatusOK)
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	}
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	return cw.writer().Write(p)
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}
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func (cw *compressResponseWriter) writer() io.Writer {
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	if cw.compressable {
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		return cw.w
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	} else {
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		return cw.ResponseWriter
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	}
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}
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type compressFlusher interface {
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	Flush() error
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}
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func (cw *compressResponseWriter) Flush() {
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	if f, ok := cw.writer().(http.Flusher); ok {
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		f.Flush()
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	}
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	// If the underlying writer has a compression flush signature,
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	// call this Flush() method instead
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	if f, ok := cw.writer().(compressFlusher); ok {
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		f.Flush()
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		// Also flush the underlying response writer
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		if f, ok := cw.ResponseWriter.(http.Flusher); ok {
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			f.Flush()
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		}
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	}
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}
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func (cw *compressResponseWriter) Hijack() (net.Conn, *bufio.ReadWriter, error) {
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	if hj, ok := cw.writer().(http.Hijacker); ok {
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		return hj.Hijack()
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	}
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	return nil, nil, errors.New("chi/middleware: http.Hijacker is unavailable on the writer")
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}
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func (cw *compressResponseWriter) Push(target string, opts *http.PushOptions) error {
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	if ps, ok := cw.writer().(http.Pusher); ok {
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		return ps.Push(target, opts)
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	}
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	return errors.New("chi/middleware: http.Pusher is unavailable on the writer")
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}
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 | 
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func (cw *compressResponseWriter) Close() error {
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	if c, ok := cw.writer().(io.WriteCloser); ok {
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		return c.Close()
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	}
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	return errors.New("chi/middleware: io.WriteCloser is unavailable on the writer")
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}
 | 
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 | 
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func encoderGzip(w io.Writer, level int) io.Writer {
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	gw, err := gzip.NewWriterLevel(w, level)
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	if err != nil {
 | 
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		return nil
 | 
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	}
 | 
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	return gw
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}
 | 
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 | 
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func encoderDeflate(w io.Writer, level int) io.Writer {
 | 
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	dw, err := flate.NewWriter(w, level)
 | 
						|
	if err != nil {
 | 
						|
		return nil
 | 
						|
	}
 | 
						|
	return dw
 | 
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}
 |