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			285 lines
		
	
	
	
		
			8.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			285 lines
		
	
	
	
		
			8.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2011 The Snappy-Go Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| package snappy
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| 
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| import (
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| 	"encoding/binary"
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| 	"errors"
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| 	"io"
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| )
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| 
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| // Encode returns the encoded form of src. The returned slice may be a sub-
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| // slice of dst if dst was large enough to hold the entire encoded block.
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| // Otherwise, a newly allocated slice will be returned.
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| //
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| // The dst and src must not overlap. It is valid to pass a nil dst.
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| func Encode(dst, src []byte) []byte {
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| 	if n := MaxEncodedLen(len(src)); n < 0 {
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| 		panic(ErrTooLarge)
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| 	} else if len(dst) < n {
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| 		dst = make([]byte, n)
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| 	}
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| 
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| 	// The block starts with the varint-encoded length of the decompressed bytes.
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| 	d := binary.PutUvarint(dst, uint64(len(src)))
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| 
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| 	for len(src) > 0 {
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| 		p := src
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| 		src = nil
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| 		if len(p) > maxBlockSize {
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| 			p, src = p[:maxBlockSize], p[maxBlockSize:]
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| 		}
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| 		if len(p) < minNonLiteralBlockSize {
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| 			d += emitLiteral(dst[d:], p)
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| 		} else {
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| 			d += encodeBlock(dst[d:], p)
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| 		}
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| 	}
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| 	return dst[:d]
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| }
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| 
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| // inputMargin is the minimum number of extra input bytes to keep, inside
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| // encodeBlock's inner loop. On some architectures, this margin lets us
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| // implement a fast path for emitLiteral, where the copy of short (<= 16 byte)
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| // literals can be implemented as a single load to and store from a 16-byte
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| // register. That literal's actual length can be as short as 1 byte, so this
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| // can copy up to 15 bytes too much, but that's OK as subsequent iterations of
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| // the encoding loop will fix up the copy overrun, and this inputMargin ensures
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| // that we don't overrun the dst and src buffers.
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| const inputMargin = 16 - 1
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| 
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| // minNonLiteralBlockSize is the minimum size of the input to encodeBlock that
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| // could be encoded with a copy tag. This is the minimum with respect to the
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| // algorithm used by encodeBlock, not a minimum enforced by the file format.
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| //
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| // The encoded output must start with at least a 1 byte literal, as there are
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| // no previous bytes to copy. A minimal (1 byte) copy after that, generated
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| // from an emitCopy call in encodeBlock's main loop, would require at least
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| // another inputMargin bytes, for the reason above: we want any emitLiteral
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| // calls inside encodeBlock's main loop to use the fast path if possible, which
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| // requires being able to overrun by inputMargin bytes. Thus,
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| // minNonLiteralBlockSize equals 1 + 1 + inputMargin.
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| //
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| // The C++ code doesn't use this exact threshold, but it could, as discussed at
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| // https://groups.google.com/d/topic/snappy-compression/oGbhsdIJSJ8/discussion
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| // The difference between Go (2+inputMargin) and C++ (inputMargin) is purely an
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| // optimization. It should not affect the encoded form. This is tested by
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| // TestSameEncodingAsCppShortCopies.
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| const minNonLiteralBlockSize = 1 + 1 + inputMargin
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| 
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| // MaxEncodedLen returns the maximum length of a snappy block, given its
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| // uncompressed length.
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| //
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| // It will return a negative value if srcLen is too large to encode.
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| func MaxEncodedLen(srcLen int) int {
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| 	n := uint64(srcLen)
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| 	if n > 0xffffffff {
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| 		return -1
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| 	}
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| 	// Compressed data can be defined as:
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| 	//    compressed := item* literal*
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| 	//    item       := literal* copy
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| 	//
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| 	// The trailing literal sequence has a space blowup of at most 62/60
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| 	// since a literal of length 60 needs one tag byte + one extra byte
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| 	// for length information.
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| 	//
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| 	// Item blowup is trickier to measure. Suppose the "copy" op copies
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| 	// 4 bytes of data. Because of a special check in the encoding code,
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| 	// we produce a 4-byte copy only if the offset is < 65536. Therefore
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| 	// the copy op takes 3 bytes to encode, and this type of item leads
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| 	// to at most the 62/60 blowup for representing literals.
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| 	//
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| 	// Suppose the "copy" op copies 5 bytes of data. If the offset is big
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| 	// enough, it will take 5 bytes to encode the copy op. Therefore the
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| 	// worst case here is a one-byte literal followed by a five-byte copy.
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| 	// That is, 6 bytes of input turn into 7 bytes of "compressed" data.
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| 	//
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| 	// This last factor dominates the blowup, so the final estimate is:
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| 	n = 32 + n + n/6
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| 	if n > 0xffffffff {
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| 		return -1
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| 	}
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| 	return int(n)
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| }
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| 
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| var errClosed = errors.New("snappy: Writer is closed")
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| 
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| // NewWriter returns a new Writer that compresses to w.
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| //
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| // The Writer returned does not buffer writes. There is no need to Flush or
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| // Close such a Writer.
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| //
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| // Deprecated: the Writer returned is not suitable for many small writes, only
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| // for few large writes. Use NewBufferedWriter instead, which is efficient
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| // regardless of the frequency and shape of the writes, and remember to Close
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| // that Writer when done.
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| func NewWriter(w io.Writer) *Writer {
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| 	return &Writer{
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| 		w:    w,
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| 		obuf: make([]byte, obufLen),
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| 	}
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| }
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| 
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| // NewBufferedWriter returns a new Writer that compresses to w, using the
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| // framing format described at
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| // https://github.com/google/snappy/blob/master/framing_format.txt
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| //
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| // The Writer returned buffers writes. Users must call Close to guarantee all
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| // data has been forwarded to the underlying io.Writer. They may also call
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| // Flush zero or more times before calling Close.
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| func NewBufferedWriter(w io.Writer) *Writer {
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| 	return &Writer{
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| 		w:    w,
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| 		ibuf: make([]byte, 0, maxBlockSize),
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| 		obuf: make([]byte, obufLen),
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| 	}
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| }
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| 
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| // Writer is an io.Writer that can write Snappy-compressed bytes.
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| type Writer struct {
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| 	w   io.Writer
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| 	err error
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| 
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| 	// ibuf is a buffer for the incoming (uncompressed) bytes.
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| 	//
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| 	// Its use is optional. For backwards compatibility, Writers created by the
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| 	// NewWriter function have ibuf == nil, do not buffer incoming bytes, and
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| 	// therefore do not need to be Flush'ed or Close'd.
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| 	ibuf []byte
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| 
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| 	// obuf is a buffer for the outgoing (compressed) bytes.
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| 	obuf []byte
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| 
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| 	// wroteStreamHeader is whether we have written the stream header.
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| 	wroteStreamHeader bool
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| }
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| 
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| // Reset discards the writer's state and switches the Snappy writer to write to
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| // w. This permits reusing a Writer rather than allocating a new one.
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| func (w *Writer) Reset(writer io.Writer) {
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| 	w.w = writer
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| 	w.err = nil
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| 	if w.ibuf != nil {
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| 		w.ibuf = w.ibuf[:0]
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| 	}
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| 	w.wroteStreamHeader = false
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| }
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| 
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| // Write satisfies the io.Writer interface.
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| func (w *Writer) Write(p []byte) (nRet int, errRet error) {
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| 	if w.ibuf == nil {
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| 		// Do not buffer incoming bytes. This does not perform or compress well
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| 		// if the caller of Writer.Write writes many small slices. This
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| 		// behavior is therefore deprecated, but still supported for backwards
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| 		// compatibility with code that doesn't explicitly Flush or Close.
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| 		return w.write(p)
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| 	}
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| 
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| 	// The remainder of this method is based on bufio.Writer.Write from the
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| 	// standard library.
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| 
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| 	for len(p) > (cap(w.ibuf)-len(w.ibuf)) && w.err == nil {
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| 		var n int
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| 		if len(w.ibuf) == 0 {
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| 			// Large write, empty buffer.
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| 			// Write directly from p to avoid copy.
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| 			n, _ = w.write(p)
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| 		} else {
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| 			n = copy(w.ibuf[len(w.ibuf):cap(w.ibuf)], p)
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| 			w.ibuf = w.ibuf[:len(w.ibuf)+n]
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| 			w.Flush()
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| 		}
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| 		nRet += n
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| 		p = p[n:]
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| 	}
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| 	if w.err != nil {
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| 		return nRet, w.err
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| 	}
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| 	n := copy(w.ibuf[len(w.ibuf):cap(w.ibuf)], p)
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| 	w.ibuf = w.ibuf[:len(w.ibuf)+n]
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| 	nRet += n
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| 	return nRet, nil
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| }
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| 
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| func (w *Writer) write(p []byte) (nRet int, errRet error) {
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| 	if w.err != nil {
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| 		return 0, w.err
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| 	}
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| 	for len(p) > 0 {
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| 		obufStart := len(magicChunk)
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| 		if !w.wroteStreamHeader {
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| 			w.wroteStreamHeader = true
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| 			copy(w.obuf, magicChunk)
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| 			obufStart = 0
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| 		}
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| 
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| 		var uncompressed []byte
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| 		if len(p) > maxBlockSize {
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| 			uncompressed, p = p[:maxBlockSize], p[maxBlockSize:]
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| 		} else {
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| 			uncompressed, p = p, nil
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| 		}
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| 		checksum := crc(uncompressed)
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| 
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| 		// Compress the buffer, discarding the result if the improvement
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| 		// isn't at least 12.5%.
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| 		compressed := Encode(w.obuf[obufHeaderLen:], uncompressed)
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| 		chunkType := uint8(chunkTypeCompressedData)
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| 		chunkLen := 4 + len(compressed)
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| 		obufEnd := obufHeaderLen + len(compressed)
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| 		if len(compressed) >= len(uncompressed)-len(uncompressed)/8 {
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| 			chunkType = chunkTypeUncompressedData
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| 			chunkLen = 4 + len(uncompressed)
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| 			obufEnd = obufHeaderLen
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| 		}
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| 
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| 		// Fill in the per-chunk header that comes before the body.
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| 		w.obuf[len(magicChunk)+0] = chunkType
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| 		w.obuf[len(magicChunk)+1] = uint8(chunkLen >> 0)
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| 		w.obuf[len(magicChunk)+2] = uint8(chunkLen >> 8)
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| 		w.obuf[len(magicChunk)+3] = uint8(chunkLen >> 16)
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| 		w.obuf[len(magicChunk)+4] = uint8(checksum >> 0)
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| 		w.obuf[len(magicChunk)+5] = uint8(checksum >> 8)
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| 		w.obuf[len(magicChunk)+6] = uint8(checksum >> 16)
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| 		w.obuf[len(magicChunk)+7] = uint8(checksum >> 24)
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| 
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| 		if _, err := w.w.Write(w.obuf[obufStart:obufEnd]); err != nil {
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| 			w.err = err
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| 			return nRet, err
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| 		}
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| 		if chunkType == chunkTypeUncompressedData {
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| 			if _, err := w.w.Write(uncompressed); err != nil {
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| 				w.err = err
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| 				return nRet, err
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| 			}
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| 		}
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| 		nRet += len(uncompressed)
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| 	}
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| 	return nRet, nil
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| }
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| 
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| // Flush flushes the Writer to its underlying io.Writer.
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| func (w *Writer) Flush() error {
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| 	if w.err != nil {
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| 		return w.err
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| 	}
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| 	if len(w.ibuf) == 0 {
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| 		return nil
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| 	}
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| 	w.write(w.ibuf)
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| 	w.ibuf = w.ibuf[:0]
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| 	return w.err
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| }
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| 
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| // Close calls Flush and then closes the Writer.
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| func (w *Writer) Close() error {
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| 	w.Flush()
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| 	ret := w.err
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| 	if w.err == nil {
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| 		w.err = errClosed
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| 	}
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| 	return ret
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| }
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