mirror of
				https://codeberg.org/forgejo/forgejo.git
				synced 2025-10-31 22:41:03 +00:00 
			
		
		
		
	The idea is to use a Layered Asset File-system (modules/assetfs/layered.go) For example: when there are 2 layers: "custom", "builtin", when access to asset "my/page.tmpl", the Layered Asset File-system will first try to use "custom" assets, if not found, then use "builtin" assets. This approach will hugely simplify a lot of code, make them testable. Other changes: * Simplify the AssetsHandlerFunc code * Simplify the `gitea embedded` sub-command code --------- Co-authored-by: Jason Song <i@wolfogre.com> Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
		
			
				
	
	
		
			24 lines
		
	
	
	
		
			540 B
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
	
		
			540 B
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2016 The Gitea Authors. All rights reserved.
 | ||
| // SPDX-License-Identifier: MIT
 | ||
| 
 | ||
| //go:build bindata
 | ||
| 
 | ||
| package public
 | ||
| 
 | ||
| import (
 | ||
| 	"time"
 | ||
| 
 | ||
| 	"code.gitea.io/gitea/modules/assetfs"
 | ||
| 	"code.gitea.io/gitea/modules/timeutil"
 | ||
| )
 | ||
| 
 | ||
| var _ GzipBytesProvider = (*vfsgen۰CompressedFileInfo)(nil)
 | ||
| 
 | ||
| // GlobalModTime provide a global mod time for embedded asset files
 | ||
| func GlobalModTime(filename string) time.Time {
 | ||
| 	return timeutil.GetExecutableModTime()
 | ||
| }
 | ||
| 
 | ||
| func BuiltinAssets() *assetfs.Layer {
 | ||
| 	return assetfs.Bindata("builtin(bindata)", Assets)
 | ||
| }
 |