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- In Go 1.21 the crypto/sha256 [got a massive improvement](https://go.dev/doc/go1.21#crypto/sha256) by utilizing the SHA instructions for AMD64 CPUs, which sha256-simd already was doing. The performance is now on par and I think it's preferable to use the standard library rather than a package when possible. ``` cpu: AMD Ryzen 5 3600X 6-Core Processor │ simd.txt │ go.txt │ │ sec/op │ sec/op vs base │ Hash/8Bytes-12 63.25n ± 1% 73.38n ± 1% +16.02% (p=0.002 n=6) Hash/64Bytes-12 98.73n ± 1% 105.30n ± 1% +6.65% (p=0.002 n=6) Hash/1K-12 567.2n ± 1% 572.8n ± 1% +0.99% (p=0.002 n=6) Hash/8K-12 4.062µ ± 1% 4.062µ ± 1% ~ (p=0.396 n=6) Hash/1M-12 512.1µ ± 0% 510.6µ ± 1% ~ (p=0.485 n=6) Hash/5M-12 2.556m ± 1% 2.564m ± 0% ~ (p=0.093 n=6) Hash/10M-12 5.112m ± 0% 5.127m ± 0% ~ (p=0.093 n=6) geomean 13.82µ 14.27µ +3.28% │ simd.txt │ go.txt │ │ B/s │ B/s vs base │ Hash/8Bytes-12 120.6Mi ± 1% 104.0Mi ± 1% -13.81% (p=0.002 n=6) Hash/64Bytes-12 618.2Mi ± 1% 579.8Mi ± 1% -6.22% (p=0.002 n=6) Hash/1K-12 1.682Gi ± 1% 1.665Gi ± 1% -0.98% (p=0.002 n=6) Hash/8K-12 1.878Gi ± 1% 1.878Gi ± 1% ~ (p=0.310 n=6) Hash/1M-12 1.907Gi ± 0% 1.913Gi ± 1% ~ (p=0.485 n=6) Hash/5M-12 1.911Gi ± 1% 1.904Gi ± 0% ~ (p=0.093 n=6) Hash/10M-12 1.910Gi ± 0% 1.905Gi ± 0% ~ (p=0.093 n=6) geomean 1.066Gi 1.032Gi -3.18% ``` (cherry picked from commitabd94ff5b5) (cherry picked from commit15e81637ab) Conflicts: go.mod https://codeberg.org/forgejo/forgejo/pulls/1581 (cherry picked from commit325d92917f) Conflicts: modules/context/context_cookie.go https://codeberg.org/forgejo/forgejo/pulls/1617 (cherry picked from commit358819e895) (cherry picked from commit362fd7aae1) (cherry picked from commit4f64ee294e) (cherry picked from commit4bde77f7b1) (cherry picked from commit1311e30a81) (cherry picked from commit57b69e334c) (cherry picked from commit52dc892fad) (cherry picked from commit77f54f4187) (cherry picked from commit0d0392f3a5) Conflicts: go.mod https://codeberg.org/forgejo/forgejo/pulls/2034 (cherry picked from commit92798364e8) (cherry picked from commit43d2181277) (cherry picked from commit45c88b86a3) (cherry picked from commita1cd6f4e3a) (cherry picked from commit01191dc2ad) (cherry picked from commit151e07f37e)
140 lines
3.8 KiB
Go
140 lines
3.8 KiB
Go
// Copyright 2021 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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// Copied and modified from https://github.com/issue9/identicon/ (MIT License)
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// Generate pseudo-random avatars by IP, E-mail, etc.
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package identicon
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import (
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"crypto/sha256"
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"fmt"
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"image"
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"image/color"
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)
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const minImageSize = 16
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// Identicon is used to generate pseudo-random avatars
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type Identicon struct {
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foreColors []color.Color
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backColor color.Color
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size int
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rect image.Rectangle
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}
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// New returns an Identicon struct with the correct settings
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// size image size
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// back background color
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// fore all possible foreground colors. only one foreground color will be picked randomly for one image
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func New(size int, back color.Color, fore ...color.Color) (*Identicon, error) {
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if len(fore) == 0 {
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return nil, fmt.Errorf("foreground is not set")
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}
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if size < minImageSize {
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return nil, fmt.Errorf("size %d is smaller than min size %d", size, minImageSize)
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}
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return &Identicon{
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foreColors: fore,
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backColor: back,
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size: size,
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rect: image.Rect(0, 0, size, size),
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}, nil
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}
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// Make generates an avatar by data
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func (i *Identicon) Make(data []byte) image.Image {
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h := sha256.New()
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h.Write(data)
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sum := h.Sum(nil)
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b1 := int(sum[0]+sum[1]+sum[2]) % len(blocks)
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b2 := int(sum[3]+sum[4]+sum[5]) % len(blocks)
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c := int(sum[6]+sum[7]+sum[8]) % len(centerBlocks)
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b1Angle := int(sum[9]+sum[10]) % 4
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b2Angle := int(sum[11]+sum[12]) % 4
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foreColor := int(sum[11]+sum[12]+sum[15]) % len(i.foreColors)
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return i.render(c, b1, b2, b1Angle, b2Angle, foreColor)
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}
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func (i *Identicon) render(c, b1, b2, b1Angle, b2Angle, foreColor int) image.Image {
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p := image.NewPaletted(i.rect, []color.Color{i.backColor, i.foreColors[foreColor]})
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drawBlocks(p, i.size, centerBlocks[c], blocks[b1], blocks[b2], b1Angle, b2Angle)
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return p
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}
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/*
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# Algorithm
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Origin: An image is splitted into 9 areas
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```
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-------------
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| 1 | 2 | 3 |
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-------------
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| 4 | 5 | 6 |
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-------------
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| 7 | 8 | 9 |
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-------------
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```
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Area 1/3/9/7 use a 90-degree rotating pattern.
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Area 1/3/9/7 use another 90-degree rotating pattern.
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Area 5 uses a random pattern.
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The Patched Fix: make the image left-right mirrored to get rid of something like "swastika"
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*/
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// draw blocks to the paletted
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// c: the block drawer for the center block
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// b1,b2: the block drawers for other blocks (around the center block)
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// b1Angle,b2Angle: the angle for the rotation of b1/b2
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func drawBlocks(p *image.Paletted, size int, c, b1, b2 blockFunc, b1Angle, b2Angle int) {
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nextAngle := func(a int) int {
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return (a + 1) % 4
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}
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padding := (size % 3) / 2 // in cased the size can not be aligned by 3 blocks.
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blockSize := size / 3
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twoBlockSize := 2 * blockSize
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// center
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c(p, blockSize+padding, blockSize+padding, blockSize, 0)
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// left top (1)
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b1(p, 0+padding, 0+padding, blockSize, b1Angle)
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// center top (2)
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b2(p, blockSize+padding, 0+padding, blockSize, b2Angle)
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b1Angle = nextAngle(b1Angle)
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b2Angle = nextAngle(b2Angle)
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// right top (3)
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// b1(p, twoBlockSize+padding, 0+padding, blockSize, b1Angle)
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// right middle (6)
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// b2(p, twoBlockSize+padding, blockSize+padding, blockSize, b2Angle)
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b1Angle = nextAngle(b1Angle)
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b2Angle = nextAngle(b2Angle)
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// right bottom (9)
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// b1(p, twoBlockSize+padding, twoBlockSize+padding, blockSize, b1Angle)
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// center bottom (8)
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b2(p, blockSize+padding, twoBlockSize+padding, blockSize, b2Angle)
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b1Angle = nextAngle(b1Angle)
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b2Angle = nextAngle(b2Angle)
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// lef bottom (7)
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b1(p, 0+padding, twoBlockSize+padding, blockSize, b1Angle)
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// left middle (4)
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b2(p, 0+padding, blockSize+padding, blockSize, b2Angle)
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// then we make it left-right mirror, so we didn't draw 3/6/9 before
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for x := 0; x < size/2; x++ {
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for y := 0; y < size; y++ {
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p.SetColorIndex(size-x, y, p.ColorIndexAt(x, y))
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}
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}
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}
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