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This PR is part of #4767. It contains * a refactoring of validation error messages * adds the ability to send user-activities to distant federated servers Reviewed-on: https://codeberg.org/forgejo/forgejo/pulls/8792 Reviewed-by: Earl Warren <earl-warren@noreply.codeberg.org> Co-authored-by: Michael Jerger <michael.jerger@meissa-gmbh.de> Co-committed-by: Michael Jerger <michael.jerger@meissa-gmbh.de>
83 lines
1.9 KiB
Go
83 lines
1.9 KiB
Go
// Copyright 2024 The Forgejo Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package federation
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import (
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"context"
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activities_model "forgejo.org/models/activities"
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"forgejo.org/models/forgefed"
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"forgejo.org/models/user"
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"forgejo.org/modules/setting"
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"forgejo.org/modules/structs"
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"forgejo.org/services/convert"
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ap "github.com/go-ap/activitypub"
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"github.com/go-ap/jsonld"
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)
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func SendUserActivity(ctx context.Context, doer *user.User, activity *activities_model.Action) error {
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followers, err := user.GetFollowersForUser(ctx, doer)
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if err != nil {
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return err
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}
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userActivity, err := convert.ActionToForgeUserActivity(ctx, activity)
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if err != nil {
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return err
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}
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payload, err := jsonld.WithContext(
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jsonld.IRI(ap.ActivityBaseURI),
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).Marshal(userActivity)
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if err != nil {
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return err
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}
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for _, follower := range followers {
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_, federatedUserFollower, err := user.GetFederatedUserByUserID(ctx, follower.FollowingUserID)
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if err != nil {
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return err
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}
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federationHost, err := forgefed.GetFederationHost(ctx, federatedUserFollower.FederationHostID)
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if err != nil {
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return err
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}
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hostURL := federationHost.AsURL()
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if err := deliveryQueue.Push(deliveryQueueItem{
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InboxURL: hostURL.JoinPath(federatedUserFollower.InboxPath).String(),
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Doer: doer,
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Payload: payload,
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}); err != nil {
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return err
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}
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}
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return nil
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}
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func NotifyActivityPubFollowers(ctx context.Context, actions []activities_model.Action) error {
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if !setting.Federation.Enabled {
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return nil
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}
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for _, act := range actions {
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if act.Repo != nil {
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if act.Repo.IsPrivate {
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continue
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}
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if act.Repo.Owner.KeepActivityPrivate || act.Repo.Owner.Visibility != structs.VisibleTypePublic {
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continue
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}
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}
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if act.ActUser.KeepActivityPrivate || act.ActUser.Visibility != structs.VisibleTypePublic {
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continue
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}
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if err := SendUserActivity(ctx, act.ActUser, &act); err != nil {
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return err
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}
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}
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return nil
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}
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