forgejo/web_src/js/features/emoji.js
Gusted fe5f16205f
feat: make text expander aware of custom emojis
The old MDE editor is aware of custom emojis and shows them as
suggestions, but the new text expander is not aware of them and seems to
re-implement some logic.

Simplify it by using what `emoji.js` already provides.

Custom emojis require a bit more work to get shown correctly (HTML and
adding a `gap` to fake a space).
2025-08-10 23:11:41 +02:00

39 lines
1 KiB
JavaScript

import emojis from '../../../assets/emoji.json';
const {assetUrlPrefix, customEmojis} = window.config;
const tempMap = Object.assign(...Array.from(customEmojis, (v) => ({[v]: `:${v}:`})));
for (const {emoji, aliases} of emojis) {
for (const alias of aliases || []) {
tempMap[alias] = emoji;
}
}
export const emojiKeys = Object.keys(tempMap).sort((a, b) => {
if (b === '+1' && a === '-1') return 1;
if (a === '+1' || a === '-1') return -1;
if (b === '+1' || b === '-1') return 1;
return a.localeCompare(b);
});
const emojiMap = {};
for (const key of emojiKeys) {
emojiMap[key] = tempMap[key];
}
// retrieve HTML for given emoji name
export function emojiHTML(name) {
let inner;
if (customEmojis.has(name)) {
inner = `<img alt=":${name}:" src="${assetUrlPrefix}/img/emoji/${name}.png">`;
} else {
inner = emojiString(name);
}
return `<span class="emoji" title=":${name}:">${inner}</span>`;
}
// retrieve string for given emoji name
export function emojiString(name) {
return emojiMap[name] || `:${name}:`;
}