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	* Issue search support elasticsearch * Fix lint * Add indexer name on app.ini * add a warnning on SearchIssuesByKeyword * improve code
		
			
				
	
	
		
			160 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Copyright 2012-present Oliver Eilhard. All rights reserved.
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// Use of this source code is governed by a MIT-license.
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// See http://olivere.mit-license.org/license.txt for details.
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package elastic
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import (
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	"encoding/json"
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	"errors"
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	"fmt"
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	"strings"
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)
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// Script holds all the parameters necessary to compile or find in cache
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// and then execute a script.
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//
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// See https://www.elastic.co/guide/en/elasticsearch/reference/7.0/modules-scripting.html
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// for details of scripting.
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type Script struct {
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	script string
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	typ    string
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	lang   string
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	params map[string]interface{}
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}
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// NewScript creates and initializes a new Script. By default, it is of
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// type "inline". Use NewScriptStored for a stored script (where type is "id").
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func NewScript(script string) *Script {
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	return &Script{
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		script: script,
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		typ:    "inline",
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		params: make(map[string]interface{}),
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	}
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}
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// NewScriptInline creates and initializes a new inline script, i.e. code.
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func NewScriptInline(script string) *Script {
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	return NewScript(script).Type("inline")
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}
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// NewScriptStored creates and initializes a new stored script.
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func NewScriptStored(script string) *Script {
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	return NewScript(script).Type("id")
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}
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// Script is either the cache key of the script to be compiled/executed
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// or the actual script source code for inline scripts. For indexed
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// scripts this is the id used in the request. For file scripts this is
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// the file name.
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func (s *Script) Script(script string) *Script {
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	s.script = script
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	return s
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}
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// Type sets the type of script: "inline" or "id".
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func (s *Script) Type(typ string) *Script {
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	s.typ = typ
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	return s
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}
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// Lang sets the language of the script. The default scripting language
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// is Painless ("painless").
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// See https://www.elastic.co/guide/en/elasticsearch/reference/7.0/modules-scripting.html
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// for details.
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func (s *Script) Lang(lang string) *Script {
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	s.lang = lang
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	return s
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}
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// Param adds a key/value pair to the parameters that this script will be executed with.
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func (s *Script) Param(name string, value interface{}) *Script {
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	if s.params == nil {
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		s.params = make(map[string]interface{})
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	}
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	s.params[name] = value
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	return s
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}
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// Params sets the map of parameters this script will be executed with.
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func (s *Script) Params(params map[string]interface{}) *Script {
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	s.params = params
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	return s
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}
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// Source returns the JSON serializable data for this Script.
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func (s *Script) Source() (interface{}, error) {
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	if s.typ == "" && s.lang == "" && len(s.params) == 0 {
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		return s.script, nil
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	}
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	source := make(map[string]interface{})
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	// Beginning with 6.0, the type can only be "source" or "id"
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	if s.typ == "" || s.typ == "inline" {
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		src, err := s.rawScriptSource(s.script)
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		if err != nil {
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			return nil, err
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		}
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		source["source"] = src
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	} else {
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		source["id"] = s.script
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	}
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	if s.lang != "" {
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		source["lang"] = s.lang
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	}
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	if len(s.params) > 0 {
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		source["params"] = s.params
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	}
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	return source, nil
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}
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// rawScriptSource returns an embeddable script. If it uses a short
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// script form, e.g. "ctx._source.likes++" (without the quotes), it
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// is quoted. Otherwise it returns the raw script that will be directly
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// embedded into the JSON data.
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func (s *Script) rawScriptSource(script string) (interface{}, error) {
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	v := strings.TrimSpace(script)
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	if !strings.HasPrefix(v, "{") && !strings.HasPrefix(v, `"`) {
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		v = fmt.Sprintf("%q", v)
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	}
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	raw := json.RawMessage(v)
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	return &raw, nil
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}
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// -- Script Field --
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// ScriptField is a single script field.
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type ScriptField struct {
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	FieldName string // name of the field
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	script        *Script
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	ignoreFailure *bool // used in e.g. ScriptSource
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}
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// NewScriptField creates and initializes a new ScriptField.
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func NewScriptField(fieldName string, script *Script) *ScriptField {
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	return &ScriptField{FieldName: fieldName, script: script}
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}
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// IgnoreFailure indicates whether to ignore failures. It is used
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// in e.g. ScriptSource.
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func (f *ScriptField) IgnoreFailure(ignore bool) *ScriptField {
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	f.ignoreFailure = &ignore
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	return f
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}
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// Source returns the serializable JSON for the ScriptField.
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func (f *ScriptField) Source() (interface{}, error) {
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	if f.script == nil {
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		return nil, errors.New("ScriptField expects script")
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	}
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	source := make(map[string]interface{})
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	src, err := f.script.Source()
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	if err != nil {
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		return nil, err
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	}
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	source["script"] = src
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	if v := f.ignoreFailure; v != nil {
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		source["ignore_failure"] = *v
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	}
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	return source, nil
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}
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