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	The idea is to use a Layered Asset File-system (modules/assetfs/layered.go) For example: when there are 2 layers: "custom", "builtin", when access to asset "my/page.tmpl", the Layered Asset File-system will first try to use "custom" assets, if not found, then use "builtin" assets. This approach will hugely simplify a lot of code, make them testable. Other changes: * Simplify the AssetsHandlerFunc code * Simplify the `gitea embedded` sub-command code --------- Co-authored-by: Jason Song <i@wolfogre.com> Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com>
		
			
				
	
	
		
			66 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2020 The Gitea Authors. All rights reserved.
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| // SPDX-License-Identifier: MIT
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| 
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| package svg
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| 
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| import (
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| 	"fmt"
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| 	"html/template"
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| 	"path"
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| 	"regexp"
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| 	"strings"
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| 
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| 	"code.gitea.io/gitea/modules/html"
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| 	"code.gitea.io/gitea/modules/log"
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| 	"code.gitea.io/gitea/modules/public"
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| )
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| 
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| var (
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| 	// SVGs contains discovered SVGs
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| 	SVGs = map[string]string{}
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| 
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| 	widthRe  = regexp.MustCompile(`width="[0-9]+?"`)
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| 	heightRe = regexp.MustCompile(`height="[0-9]+?"`)
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| )
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| 
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| const defaultSize = 16
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| 
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| // Init discovers SVGs and populates the `SVGs` variable
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| func Init() error {
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| 	files, err := public.AssetFS().ListFiles("img/svg")
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| 	if err != nil {
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| 		return err
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| 	}
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| 
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| 	// Remove `xmlns` because inline SVG does not need it
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| 	reXmlns := regexp.MustCompile(`(<svg\b[^>]*?)\s+xmlns="[^"]*"`)
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| 	for _, file := range files {
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| 		if path.Ext(file) != ".svg" {
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| 			continue
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| 		}
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| 		bs, err := public.AssetFS().ReadFile("img/svg", file)
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| 		if err != nil {
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| 			log.Error("Failed to read SVG file %s: %v", file, err)
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| 		} else {
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| 			SVGs[file[:len(file)-4]] = reXmlns.ReplaceAllString(string(bs), "$1")
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| 		}
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| 	}
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| 	return nil
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| }
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| 
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| // RenderHTML renders icons - arguments icon name (string), size (int), class (string)
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| func RenderHTML(icon string, others ...interface{}) template.HTML {
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| 	size, class := html.ParseSizeAndClass(defaultSize, "", others...)
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| 
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| 	if svgStr, ok := SVGs[icon]; ok {
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| 		if size != defaultSize {
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| 			svgStr = widthRe.ReplaceAllString(svgStr, fmt.Sprintf(`width="%d"`, size))
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| 			svgStr = heightRe.ReplaceAllString(svgStr, fmt.Sprintf(`height="%d"`, size))
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| 		}
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| 		if class != "" {
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| 			svgStr = strings.Replace(svgStr, `class="`, fmt.Sprintf(`class="%s `, class), 1)
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| 		}
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| 		return template.HTML(svgStr)
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| 	}
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| 	return template.HTML("")
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| }
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