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	Fix sqlite lock (#5176)
* fix sqlite lock * fix sqlite lock on getUnitType
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					 3 changed files with 13 additions and 5 deletions
				
			
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			@ -123,10 +123,10 @@ func createOrUpdateIssueNotifications(e Engine, issue *Issue, notificationAuthor
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	for _, watch := range watches {
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		issue.Repo.Units = nil
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		if issue.IsPull && !issue.Repo.CheckUnitUser(watch.UserID, false, UnitTypePullRequests) {
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		if issue.IsPull && !issue.Repo.checkUnitUser(e, watch.UserID, false, UnitTypePullRequests) {
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			continue
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		}
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		if !issue.IsPull && !issue.Repo.CheckUnitUser(watch.UserID, false, UnitTypeIssues) {
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		if !issue.IsPull && !issue.Repo.checkUnitUser(e, watch.UserID, false, UnitTypeIssues) {
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			continue
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		}
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			@ -215,7 +215,11 @@ func (t *Team) RemoveRepository(repoID int64) error {
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// UnitEnabled returns if the team has the given unit type enabled
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func (t *Team) UnitEnabled(tp UnitType) bool {
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	if err := t.getUnits(x); err != nil {
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	return t.unitEnabled(x, tp)
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}
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func (t *Team) unitEnabled(e Engine, tp UnitType) bool {
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	if err := t.getUnits(e); err != nil {
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		log.Warn("Error loading repository (ID: %d) units: %s", t.ID, err.Error())
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	}
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			@ -321,7 +321,11 @@ func (repo *Repository) getUnits(e Engine) (err error) {
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// CheckUnitUser check whether user could visit the unit of this repository
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func (repo *Repository) CheckUnitUser(userID int64, isAdmin bool, unitType UnitType) bool {
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	if err := repo.getUnitsByUserID(x, userID, isAdmin); err != nil {
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	return repo.checkUnitUser(x, userID, isAdmin, unitType)
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}
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func (repo *Repository) checkUnitUser(e Engine, userID int64, isAdmin bool, unitType UnitType) bool {
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	if err := repo.getUnitsByUserID(e, userID, isAdmin); err != nil {
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		return false
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	}
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			@ -369,7 +373,7 @@ func (repo *Repository) getUnitsByUserID(e Engine, userID int64, isAdmin bool) (
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	var newRepoUnits = make([]*RepoUnit, 0, len(repo.Units))
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	for _, u := range repo.Units {
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		for _, team := range teams {
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			if team.UnitEnabled(u.Type) {
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			if team.unitEnabled(e, u.Type) {
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				newRepoUnits = append(newRepoUnits, u)
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				break
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			}
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