mirror of
https://codeberg.org/forgejo/forgejo.git
synced 2025-08-22 02:11:12 +00:00
Migrate to go-enry new version (#10906)
This commit is contained in:
parent
7a67bcc204
commit
4dc62dadce
65 changed files with 111849 additions and 102276 deletions
482
vendor/github.com/go-enry/go-enry/v2/common.go
generated
vendored
Normal file
482
vendor/github.com/go-enry/go-enry/v2/common.go
generated
vendored
Normal file
|
@ -0,0 +1,482 @@
|
|||
package enry
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"bytes"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
|
||||
"github.com/go-enry/go-enry/v2/data"
|
||||
"github.com/go-enry/go-enry/v2/regex"
|
||||
)
|
||||
|
||||
// OtherLanguage is used as a zero value when a function can not return a specific language.
|
||||
const OtherLanguage = ""
|
||||
|
||||
// Strategy type fix the signature for the functions that can be used as a strategy.
|
||||
type Strategy func(filename string, content []byte, candidates []string) (languages []string)
|
||||
|
||||
// DefaultStrategies is a sequence of strategies used by GetLanguage to detect languages.
|
||||
var DefaultStrategies = []Strategy{
|
||||
GetLanguagesByModeline,
|
||||
GetLanguagesByFilename,
|
||||
GetLanguagesByShebang,
|
||||
GetLanguagesByExtension,
|
||||
GetLanguagesByContent,
|
||||
GetLanguagesByClassifier,
|
||||
}
|
||||
|
||||
// defaultClassifier is a Naive Bayes classifier trained on Linguist samples.
|
||||
var defaultClassifier classifier = &naiveBayes{
|
||||
languagesLogProbabilities: data.LanguagesLogProbabilities,
|
||||
tokensLogProbabilities: data.TokensLogProbabilities,
|
||||
tokensTotal: data.TokensTotal,
|
||||
}
|
||||
|
||||
// GetLanguage applies a sequence of strategies based on the given filename and content
|
||||
// to find out the most probably language to return.
|
||||
func GetLanguage(filename string, content []byte) (language string) {
|
||||
languages := GetLanguages(filename, content)
|
||||
return firstLanguage(languages)
|
||||
}
|
||||
|
||||
func firstLanguage(languages []string) string {
|
||||
for _, l := range languages {
|
||||
if l != "" {
|
||||
return l
|
||||
}
|
||||
}
|
||||
return OtherLanguage
|
||||
}
|
||||
|
||||
// GetLanguageByModeline returns detected language. If there are more than one possibles languages
|
||||
// it returns the first language by alphabetically order and safe to false.
|
||||
func GetLanguageByModeline(content []byte) (language string, safe bool) {
|
||||
return getLanguageByStrategy(GetLanguagesByModeline, "", content, nil)
|
||||
}
|
||||
|
||||
// GetLanguageByEmacsModeline returns detected language. If there are more than one possibles languages
|
||||
// it returns the first language by alphabetically order and safe to false.
|
||||
func GetLanguageByEmacsModeline(content []byte) (language string, safe bool) {
|
||||
return getLanguageByStrategy(GetLanguagesByEmacsModeline, "", content, nil)
|
||||
}
|
||||
|
||||
// GetLanguageByVimModeline returns detected language. If there are more than one possibles languages
|
||||
// it returns the first language by alphabetically order and safe to false.
|
||||
func GetLanguageByVimModeline(content []byte) (language string, safe bool) {
|
||||
return getLanguageByStrategy(GetLanguagesByVimModeline, "", content, nil)
|
||||
}
|
||||
|
||||
// GetLanguageByFilename returns detected language. If there are more than one possibles languages
|
||||
// it returns the first language by alphabetically order and safe to false.
|
||||
func GetLanguageByFilename(filename string) (language string, safe bool) {
|
||||
return getLanguageByStrategy(GetLanguagesByFilename, filename, nil, nil)
|
||||
}
|
||||
|
||||
// GetLanguageByShebang returns detected language. If there are more than one possibles languages
|
||||
// it returns the first language by alphabetically order and safe to false.
|
||||
func GetLanguageByShebang(content []byte) (language string, safe bool) {
|
||||
return getLanguageByStrategy(GetLanguagesByShebang, "", content, nil)
|
||||
}
|
||||
|
||||
// GetLanguageByExtension returns detected language. If there are more than one possibles languages
|
||||
// it returns the first language by alphabetically order and safe to false.
|
||||
func GetLanguageByExtension(filename string) (language string, safe bool) {
|
||||
return getLanguageByStrategy(GetLanguagesByExtension, filename, nil, nil)
|
||||
}
|
||||
|
||||
// GetLanguageByContent returns detected language. If there are more than one possibles languages
|
||||
// it returns the first language by alphabetically order and safe to false.
|
||||
func GetLanguageByContent(filename string, content []byte) (language string, safe bool) {
|
||||
return getLanguageByStrategy(GetLanguagesByContent, filename, content, nil)
|
||||
}
|
||||
|
||||
// GetLanguageByClassifier returns the most probably language detected for the given content. It uses
|
||||
// defaultClassifier, if no candidates are provided it returns OtherLanguage.
|
||||
func GetLanguageByClassifier(content []byte, candidates []string) (language string, safe bool) {
|
||||
return getLanguageByStrategy(GetLanguagesByClassifier, "", content, candidates)
|
||||
}
|
||||
|
||||
func getLanguageByStrategy(strategy Strategy, filename string, content []byte, candidates []string) (string, bool) {
|
||||
languages := strategy(filename, content, candidates)
|
||||
return getFirstLanguageAndSafe(languages)
|
||||
}
|
||||
|
||||
func getFirstLanguageAndSafe(languages []string) (language string, safe bool) {
|
||||
language = firstLanguage(languages)
|
||||
safe = len(languages) == 1
|
||||
return
|
||||
}
|
||||
|
||||
// getLanguageBySpecificClassifier returns the most probably language for the given content using
|
||||
// classifier to detect language.
|
||||
func getLanguageBySpecificClassifier(content []byte, candidates []string, classifier classifier) (language string, safe bool) {
|
||||
languages := getLanguagesBySpecificClassifier(content, candidates, classifier)
|
||||
return getFirstLanguageAndSafe(languages)
|
||||
}
|
||||
|
||||
// GetLanguages applies a sequence of strategies based on the given filename and content
|
||||
// to find out the most probably languages to return.
|
||||
// At least one of arguments should be set. If content is missing, language detection will be based on the filename.
|
||||
// The function won't read the file, given an empty content.
|
||||
func GetLanguages(filename string, content []byte) []string {
|
||||
if IsBinary(content) {
|
||||
return nil
|
||||
}
|
||||
|
||||
var languages []string
|
||||
candidates := []string{}
|
||||
for _, strategy := range DefaultStrategies {
|
||||
languages = strategy(filename, content, candidates)
|
||||
if len(languages) == 1 {
|
||||
return languages
|
||||
}
|
||||
|
||||
if len(languages) > 0 {
|
||||
candidates = append(candidates, languages...)
|
||||
}
|
||||
}
|
||||
|
||||
return languages
|
||||
}
|
||||
|
||||
// GetLanguagesByModeline returns a slice of possible languages for the given content.
|
||||
// It complies with the signature to be a Strategy type.
|
||||
func GetLanguagesByModeline(_ string, content []byte, candidates []string) []string {
|
||||
headFoot := getHeaderAndFooter(content)
|
||||
var languages []string
|
||||
for _, getLang := range modelinesFunc {
|
||||
languages = getLang("", headFoot, candidates)
|
||||
if len(languages) > 0 {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
return languages
|
||||
}
|
||||
|
||||
var modelinesFunc = []Strategy{
|
||||
GetLanguagesByEmacsModeline,
|
||||
GetLanguagesByVimModeline,
|
||||
}
|
||||
|
||||
func getHeaderAndFooter(content []byte) []byte {
|
||||
const searchScope = 5
|
||||
|
||||
if len(content) == 0 {
|
||||
return content
|
||||
}
|
||||
|
||||
if bytes.Count(content, []byte("\n")) < 2*searchScope {
|
||||
return content
|
||||
}
|
||||
|
||||
header := headScope(content, searchScope)
|
||||
footer := footScope(content, searchScope)
|
||||
headerAndFooter := make([]byte, 0, len(content[:header])+len(content[footer:]))
|
||||
headerAndFooter = append(headerAndFooter, content[:header]...)
|
||||
headerAndFooter = append(headerAndFooter, content[footer:]...)
|
||||
return headerAndFooter
|
||||
}
|
||||
|
||||
func headScope(content []byte, scope int) (index int) {
|
||||
for i := 0; i < scope; i++ {
|
||||
eol := bytes.IndexAny(content, "\n")
|
||||
content = content[eol+1:]
|
||||
index += eol
|
||||
}
|
||||
|
||||
return index + scope - 1
|
||||
}
|
||||
|
||||
func footScope(content []byte, scope int) (index int) {
|
||||
for i := 0; i < scope; i++ {
|
||||
index = bytes.LastIndexAny(content, "\n")
|
||||
content = content[:index]
|
||||
}
|
||||
|
||||
return index + 1
|
||||
}
|
||||
|
||||
var (
|
||||
reEmacsModeline = regex.MustCompile(`.*-\*-\s*(.+?)\s*-\*-.*(?m:$)`)
|
||||
reEmacsLang = regex.MustCompile(`.*(?i:mode)\s*:\s*([^\s;]+)\s*;*.*`)
|
||||
reVimModeline = regex.MustCompile(`(?:(?m:\s|^)vi(?:m[<=>]?\d+|m)?|[\t\x20]*ex)\s*[:]\s*(.*)(?m:$)`)
|
||||
reVimLang = regex.MustCompile(`(?i:filetype|ft|syntax)\s*=(\w+)(?:\s|:|$)`)
|
||||
)
|
||||
|
||||
// GetLanguagesByEmacsModeline returns a slice of possible languages for the given content.
|
||||
// It complies with the signature to be a Strategy type.
|
||||
func GetLanguagesByEmacsModeline(_ string, content []byte, _ []string) []string {
|
||||
matched := reEmacsModeline.FindAllSubmatch(content, -1)
|
||||
if matched == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
// only take the last matched line, discard previous lines
|
||||
lastLineMatched := matched[len(matched)-1][1]
|
||||
matchedAlias := reEmacsLang.FindSubmatch(lastLineMatched)
|
||||
var alias string
|
||||
if matchedAlias != nil {
|
||||
alias = string(matchedAlias[1])
|
||||
} else {
|
||||
alias = string(lastLineMatched)
|
||||
}
|
||||
|
||||
language, ok := GetLanguageByAlias(alias)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
|
||||
return []string{language}
|
||||
}
|
||||
|
||||
// GetLanguagesByVimModeline returns a slice of possible languages for the given content.
|
||||
// It complies with the signature to be a Strategy type.
|
||||
func GetLanguagesByVimModeline(_ string, content []byte, _ []string) []string {
|
||||
matched := reVimModeline.FindAllSubmatch(content, -1)
|
||||
if matched == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
// only take the last matched line, discard previous lines
|
||||
lastLineMatched := matched[len(matched)-1][1]
|
||||
matchedAlias := reVimLang.FindAllSubmatch(lastLineMatched, -1)
|
||||
if matchedAlias == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
alias := string(matchedAlias[0][1])
|
||||
if len(matchedAlias) > 1 {
|
||||
// cases:
|
||||
// matchedAlias = [["syntax=ruby " "ruby"] ["ft=python " "python"] ["filetype=perl " "perl"]] returns OtherLanguage;
|
||||
// matchedAlias = [["syntax=python " "python"] ["ft=python " "python"] ["filetype=python " "python"]] returns "Python";
|
||||
for _, match := range matchedAlias {
|
||||
otherAlias := string(match[1])
|
||||
if otherAlias != alias {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
language, ok := GetLanguageByAlias(alias)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
|
||||
return []string{language}
|
||||
}
|
||||
|
||||
// GetLanguagesByFilename returns a slice of possible languages for the given filename.
|
||||
// It complies with the signature to be a Strategy type.
|
||||
func GetLanguagesByFilename(filename string, _ []byte, _ []string) []string {
|
||||
if filename == "" {
|
||||
return nil
|
||||
}
|
||||
|
||||
return data.LanguagesByFilename[filepath.Base(filename)]
|
||||
}
|
||||
|
||||
// GetLanguagesByShebang returns a slice of possible languages for the given content.
|
||||
// It complies with the signature to be a Strategy type.
|
||||
func GetLanguagesByShebang(_ string, content []byte, _ []string) (languages []string) {
|
||||
interpreter := getInterpreter(content)
|
||||
return data.LanguagesByInterpreter[interpreter]
|
||||
}
|
||||
|
||||
var (
|
||||
shebangExecHack = regex.MustCompile(`exec (\w+).+\$0.+\$@`)
|
||||
pythonVersion = regex.MustCompile(`python\d\.\d+`)
|
||||
)
|
||||
|
||||
func getInterpreter(data []byte) (interpreter string) {
|
||||
line := getFirstLine(data)
|
||||
if !hasShebang(line) {
|
||||
return ""
|
||||
}
|
||||
|
||||
// skip shebang
|
||||
line = bytes.TrimSpace(line[2:])
|
||||
splitted := bytes.Fields(line)
|
||||
if len(splitted) == 0 {
|
||||
return ""
|
||||
}
|
||||
|
||||
if bytes.Contains(splitted[0], []byte("env")) {
|
||||
if len(splitted) > 1 {
|
||||
interpreter = string(splitted[1])
|
||||
}
|
||||
} else {
|
||||
splittedPath := bytes.Split(splitted[0], []byte{'/'})
|
||||
interpreter = string(splittedPath[len(splittedPath)-1])
|
||||
}
|
||||
|
||||
if interpreter == "sh" {
|
||||
interpreter = lookForMultilineExec(data)
|
||||
}
|
||||
|
||||
if pythonVersion.MatchString(interpreter) {
|
||||
interpreter = interpreter[:strings.Index(interpreter, `.`)]
|
||||
}
|
||||
|
||||
// If osascript is called with argument -l it could be different language so do not relay on it
|
||||
// To match linguist behaviour, see ref https://github.com/github/linguist/blob/d95bae794576ab0ef2fcb41a39eb61ea5302c5b5/lib/linguist/shebang.rb#L63
|
||||
if interpreter == "osascript" && bytes.Contains(line, []byte("-l")) {
|
||||
interpreter = ""
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func getFirstLine(data []byte) []byte {
|
||||
buf := bufio.NewScanner(bytes.NewReader(data))
|
||||
buf.Scan()
|
||||
line := buf.Bytes()
|
||||
if err := buf.Err(); err != nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
return line
|
||||
}
|
||||
|
||||
func hasShebang(line []byte) bool {
|
||||
const shebang = `#!`
|
||||
prefix := []byte(shebang)
|
||||
return bytes.HasPrefix(line, prefix)
|
||||
}
|
||||
|
||||
func lookForMultilineExec(data []byte) string {
|
||||
const magicNumOfLines = 5
|
||||
interpreter := "sh"
|
||||
|
||||
buf := bufio.NewScanner(bytes.NewReader(data))
|
||||
for i := 0; i < magicNumOfLines && buf.Scan(); i++ {
|
||||
line := buf.Bytes()
|
||||
if shebangExecHack.Match(line) {
|
||||
interpreter = shebangExecHack.FindStringSubmatch(string(line))[1]
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if err := buf.Err(); err != nil {
|
||||
return interpreter
|
||||
}
|
||||
|
||||
return interpreter
|
||||
}
|
||||
|
||||
// GetLanguagesByExtension returns a slice of possible languages for the given filename.
|
||||
// It complies with the signature to be a Strategy type.
|
||||
func GetLanguagesByExtension(filename string, _ []byte, _ []string) []string {
|
||||
if !strings.Contains(filename, ".") {
|
||||
return nil
|
||||
}
|
||||
|
||||
filename = strings.ToLower(filename)
|
||||
dots := getDotIndexes(filename)
|
||||
for _, dot := range dots {
|
||||
ext := filename[dot:]
|
||||
languages, ok := data.LanguagesByExtension[ext]
|
||||
if ok {
|
||||
return languages
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func getDotIndexes(filename string) []int {
|
||||
dots := make([]int, 0, 2)
|
||||
for i, letter := range filename {
|
||||
if letter == rune('.') {
|
||||
dots = append(dots, i)
|
||||
}
|
||||
}
|
||||
|
||||
return dots
|
||||
}
|
||||
|
||||
// GetLanguagesByContent returns a slice of languages for the given content.
|
||||
// It is a Strategy that uses content-based regexp heuristics and a filename extension.
|
||||
func GetLanguagesByContent(filename string, content []byte, _ []string) []string {
|
||||
if filename == "" {
|
||||
return nil
|
||||
}
|
||||
|
||||
ext := strings.ToLower(filepath.Ext(filename))
|
||||
|
||||
heuristic, ok := data.ContentHeuristics[ext]
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
|
||||
return heuristic.Match(content)
|
||||
}
|
||||
|
||||
// GetLanguagesByClassifier returns a sorted slice of possible languages ordered by
|
||||
// decreasing language's probability. If there are not candidates it returns nil.
|
||||
// It is a Strategy that uses a pre-trained defaultClassifier.
|
||||
func GetLanguagesByClassifier(filename string, content []byte, candidates []string) (languages []string) {
|
||||
if len(candidates) == 0 {
|
||||
return nil
|
||||
}
|
||||
|
||||
return getLanguagesBySpecificClassifier(content, candidates, defaultClassifier)
|
||||
}
|
||||
|
||||
// getLanguagesBySpecificClassifier returns a slice of possible languages. It takes in a Classifier to be used.
|
||||
func getLanguagesBySpecificClassifier(content []byte, candidates []string, classifier classifier) (languages []string) {
|
||||
mapCandidates := make(map[string]float64)
|
||||
for _, candidate := range candidates {
|
||||
mapCandidates[candidate]++
|
||||
}
|
||||
|
||||
return classifier.classify(content, mapCandidates)
|
||||
}
|
||||
|
||||
// GetLanguageExtensions returns all extensions associated with the given language.
|
||||
func GetLanguageExtensions(language string) []string {
|
||||
return data.ExtensionsByLanguage[language]
|
||||
}
|
||||
|
||||
// Type represent language's type. Either data, programming, markup, prose, or unknown.
|
||||
type Type int
|
||||
|
||||
// Type's values.
|
||||
const (
|
||||
Unknown Type = iota
|
||||
Data
|
||||
Programming
|
||||
Markup
|
||||
Prose
|
||||
)
|
||||
|
||||
// GetLanguageType returns the type of the given language.
|
||||
func GetLanguageType(language string) (langType Type) {
|
||||
intType, ok := data.LanguagesType[language]
|
||||
langType = Type(intType)
|
||||
if !ok {
|
||||
langType = Unknown
|
||||
}
|
||||
return langType
|
||||
}
|
||||
|
||||
// GetLanguageByAlias returns either the language related to the given alias and ok set to true
|
||||
// or Otherlanguage and ok set to false if the alias is not recognized.
|
||||
func GetLanguageByAlias(alias string) (lang string, ok bool) {
|
||||
lang, ok = data.LanguageByAlias(alias)
|
||||
if !ok {
|
||||
lang = OtherLanguage
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// GetLanguageGroup returns language group or empty string if language does not have group.
|
||||
func GetLanguageGroup(language string) string {
|
||||
if group, ok := data.LanguagesGroup[language]; ok {
|
||||
return group
|
||||
}
|
||||
|
||||
return ""
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue