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This commit is contained in:
parent
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commit
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59 changed files with 1430 additions and 4763 deletions
35
node_modules/signal-exit/CHANGELOG.md
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node_modules/signal-exit/CHANGELOG.md
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@ -1,35 +0,0 @@
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# Changelog
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All notable changes to this project will be documented in this file. See [standard-version](https://github.com/conventional-changelog/standard-version) for commit guidelines.
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### [3.0.3](https://github.com/tapjs/signal-exit/compare/v3.0.2...v3.0.3) (2020-03-26)
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### Bug Fixes
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* patch `SIGHUP` to `SIGINT` when on Windows ([cfd1046](https://github.com/tapjs/signal-exit/commit/cfd1046079af4f0e44f93c69c237a09de8c23ef2))
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* **ci:** use Travis for Windows builds ([007add7](https://github.com/tapjs/signal-exit/commit/007add793d2b5ae3c382512103adbf321768a0b8))
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<a name="3.0.1"></a>
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## [3.0.1](https://github.com/tapjs/signal-exit/compare/v3.0.0...v3.0.1) (2016-09-08)
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### Bug Fixes
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* do not listen on SIGBUS, SIGFPE, SIGSEGV and SIGILL ([#40](https://github.com/tapjs/signal-exit/issues/40)) ([5b105fb](https://github.com/tapjs/signal-exit/commit/5b105fb))
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<a name="3.0.0"></a>
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# [3.0.0](https://github.com/tapjs/signal-exit/compare/v2.1.2...v3.0.0) (2016-06-13)
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### Bug Fixes
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* get our test suite running on Windows ([#23](https://github.com/tapjs/signal-exit/issues/23)) ([6f3eda8](https://github.com/tapjs/signal-exit/commit/6f3eda8))
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* hooking SIGPROF was interfering with profilers see [#21](https://github.com/tapjs/signal-exit/issues/21) ([#24](https://github.com/tapjs/signal-exit/issues/24)) ([1248a4c](https://github.com/tapjs/signal-exit/commit/1248a4c))
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### BREAKING CHANGES
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* signal-exit no longer wires into SIGPROF
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node_modules/signal-exit/README.md
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node_modules/signal-exit/README.md
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handler.
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Note that the function *only* fires for signals if the signal would
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cause the proces to exit. That is, there are no other listeners, and
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cause the process to exit. That is, there are no other listeners, and
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it is a fatal signal.
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## Options
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277
node_modules/signal-exit/index.js
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node_modules/signal-exit/index.js
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// Note: since nyc uses this module to output coverage, any lines
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// that are in the direct sync flow of nyc's outputCoverage are
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// ignored, since we can never get coverage for them.
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var assert = require('assert')
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var signals = require('./signals.js')
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var isWin = /^win/i.test(process.platform)
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var EE = require('events')
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/* istanbul ignore if */
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if (typeof EE !== 'function') {
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EE = EE.EventEmitter
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}
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var emitter
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if (process.__signal_exit_emitter__) {
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emitter = process.__signal_exit_emitter__
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// grab a reference to node's real process object right away
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var process = global.process
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// some kind of non-node environment, just no-op
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if (typeof process !== 'object' || !process) {
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module.exports = function () {}
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} else {
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emitter = process.__signal_exit_emitter__ = new EE()
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emitter.count = 0
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emitter.emitted = {}
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}
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var assert = require('assert')
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var signals = require('./signals.js')
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var isWin = /^win/i.test(process.platform)
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// Because this emitter is a global, we have to check to see if a
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// previous version of this library failed to enable infinite listeners.
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// I know what you're about to say. But literally everything about
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// signal-exit is a compromise with evil. Get used to it.
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if (!emitter.infinite) {
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emitter.setMaxListeners(Infinity)
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emitter.infinite = true
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}
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module.exports = function (cb, opts) {
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assert.equal(typeof cb, 'function', 'a callback must be provided for exit handler')
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if (loaded === false) {
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load()
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var EE = require('events')
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/* istanbul ignore if */
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if (typeof EE !== 'function') {
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EE = EE.EventEmitter
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}
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var ev = 'exit'
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if (opts && opts.alwaysLast) {
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ev = 'afterexit'
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var emitter
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if (process.__signal_exit_emitter__) {
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emitter = process.__signal_exit_emitter__
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} else {
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emitter = process.__signal_exit_emitter__ = new EE()
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emitter.count = 0
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emitter.emitted = {}
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}
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var remove = function () {
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emitter.removeListener(ev, cb)
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if (emitter.listeners('exit').length === 0 &&
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emitter.listeners('afterexit').length === 0) {
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unload()
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// Because this emitter is a global, we have to check to see if a
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// previous version of this library failed to enable infinite listeners.
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// I know what you're about to say. But literally everything about
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// signal-exit is a compromise with evil. Get used to it.
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if (!emitter.infinite) {
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emitter.setMaxListeners(Infinity)
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emitter.infinite = true
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}
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module.exports = function (cb, opts) {
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if (global.process !== process) {
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return
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}
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}
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emitter.on(ev, cb)
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assert.equal(typeof cb, 'function', 'a callback must be provided for exit handler')
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return remove
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}
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if (loaded === false) {
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load()
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}
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module.exports.unload = unload
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function unload () {
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if (!loaded) {
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return
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}
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loaded = false
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var ev = 'exit'
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if (opts && opts.alwaysLast) {
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ev = 'afterexit'
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}
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signals.forEach(function (sig) {
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try {
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process.removeListener(sig, sigListeners[sig])
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} catch (er) {}
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})
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process.emit = originalProcessEmit
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process.reallyExit = originalProcessReallyExit
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emitter.count -= 1
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}
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function emit (event, code, signal) {
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if (emitter.emitted[event]) {
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return
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}
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emitter.emitted[event] = true
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emitter.emit(event, code, signal)
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}
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// { <signal>: <listener fn>, ... }
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var sigListeners = {}
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signals.forEach(function (sig) {
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sigListeners[sig] = function listener () {
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// If there are no other listeners, an exit is coming!
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// Simplest way: remove us and then re-send the signal.
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// We know that this will kill the process, so we can
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// safely emit now.
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var listeners = process.listeners(sig)
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if (listeners.length === emitter.count) {
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unload()
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emit('exit', null, sig)
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/* istanbul ignore next */
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emit('afterexit', null, sig)
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/* istanbul ignore next */
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if (isWin && sig === 'SIGHUP') {
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// "SIGHUP" throws an `ENOSYS` error on Windows,
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// so use a supported signal instead
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sig = 'SIGINT'
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var remove = function () {
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emitter.removeListener(ev, cb)
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if (emitter.listeners('exit').length === 0 &&
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emitter.listeners('afterexit').length === 0) {
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unload()
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}
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process.kill(process.pid, sig)
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}
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emitter.on(ev, cb)
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return remove
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}
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})
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module.exports.signals = function () {
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return signals
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}
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var unload = function unload () {
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if (!loaded || global.process !== process) {
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return
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}
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loaded = false
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module.exports.load = load
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var loaded = false
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function load () {
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if (loaded) {
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return
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signals.forEach(function (sig) {
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try {
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process.removeListener(sig, sigListeners[sig])
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} catch (er) {}
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})
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process.emit = originalProcessEmit
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process.reallyExit = originalProcessReallyExit
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emitter.count -= 1
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}
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loaded = true
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module.exports.unload = unload
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// This is the number of onSignalExit's that are in play.
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// It's important so that we can count the correct number of
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// listeners on signals, and don't wait for the other one to
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// handle it instead of us.
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emitter.count += 1
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var emit = function emit (event, code, signal) {
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if (emitter.emitted[event]) {
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return
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}
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emitter.emitted[event] = true
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emitter.emit(event, code, signal)
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}
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signals = signals.filter(function (sig) {
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try {
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process.on(sig, sigListeners[sig])
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return true
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} catch (er) {
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return false
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// { <signal>: <listener fn>, ... }
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var sigListeners = {}
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signals.forEach(function (sig) {
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sigListeners[sig] = function listener () {
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if (process !== global.process) {
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return
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}
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// If there are no other listeners, an exit is coming!
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// Simplest way: remove us and then re-send the signal.
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// We know that this will kill the process, so we can
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// safely emit now.
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var listeners = process.listeners(sig)
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if (listeners.length === emitter.count) {
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unload()
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emit('exit', null, sig)
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/* istanbul ignore next */
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emit('afterexit', null, sig)
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/* istanbul ignore next */
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if (isWin && sig === 'SIGHUP') {
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// "SIGHUP" throws an `ENOSYS` error on Windows,
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// so use a supported signal instead
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sig = 'SIGINT'
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}
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process.kill(process.pid, sig)
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}
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}
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})
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process.emit = processEmit
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process.reallyExit = processReallyExit
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}
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module.exports.signals = function () {
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return signals
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}
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var originalProcessReallyExit = process.reallyExit
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function processReallyExit (code) {
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process.exitCode = code || 0
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emit('exit', process.exitCode, null)
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/* istanbul ignore next */
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emit('afterexit', process.exitCode, null)
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/* istanbul ignore next */
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originalProcessReallyExit.call(process, process.exitCode)
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}
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var loaded = false
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var originalProcessEmit = process.emit
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function processEmit (ev, arg) {
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if (ev === 'exit') {
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if (arg !== undefined) {
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process.exitCode = arg
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var load = function load () {
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if (loaded || process !== global.process) {
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return
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}
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var ret = originalProcessEmit.apply(this, arguments)
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loaded = true
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// This is the number of onSignalExit's that are in play.
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// It's important so that we can count the correct number of
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// listeners on signals, and don't wait for the other one to
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// handle it instead of us.
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emitter.count += 1
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signals = signals.filter(function (sig) {
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try {
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process.on(sig, sigListeners[sig])
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return true
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} catch (er) {
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return false
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}
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})
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process.emit = processEmit
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process.reallyExit = processReallyExit
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}
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module.exports.load = load
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var originalProcessReallyExit = process.reallyExit
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var processReallyExit = function processReallyExit (code) {
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if (process !== global.process) {
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return
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}
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process.exitCode = code || 0
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emit('exit', process.exitCode, null)
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/* istanbul ignore next */
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emit('afterexit', process.exitCode, null)
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return ret
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} else {
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return originalProcessEmit.apply(this, arguments)
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/* istanbul ignore next */
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originalProcessReallyExit.call(process, process.exitCode)
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}
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var originalProcessEmit = process.emit
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var processEmit = function processEmit (ev, arg) {
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if (ev === 'exit' && process === global.process) {
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if (arg !== undefined) {
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process.exitCode = arg
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}
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var ret = originalProcessEmit.apply(this, arguments)
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emit('exit', process.exitCode, null)
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/* istanbul ignore next */
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emit('afterexit', process.exitCode, null)
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return ret
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} else {
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return originalProcessEmit.apply(this, arguments)
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}
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}
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}
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node_modules/signal-exit/package.json
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74
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{
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"_from": "signal-exit@^3.0.2",
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"_id": "signal-exit@3.0.3",
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"_inBundle": false,
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"_integrity": "sha512-VUJ49FC8U1OxwZLxIbTTrDvLnf/6TDgxZcK8wxR8zs13xpx7xbG60ndBlhNrFi2EMuFRoeDoJO7wthSLq42EjA==",
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"_location": "/signal-exit",
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"_phantomChildren": {},
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"_requested": {
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"type": "range",
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"registry": true,
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"raw": "signal-exit@^3.0.2",
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"name": "signal-exit",
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"escapedName": "signal-exit",
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"rawSpec": "^3.0.2",
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"saveSpec": null,
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"fetchSpec": "^3.0.2"
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},
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"_requiredBy": [
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"/execa"
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],
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"_resolved": "https://registry.npmjs.org/signal-exit/-/signal-exit-3.0.3.tgz",
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"_shasum": "a1410c2edd8f077b08b4e253c8eacfcaf057461c",
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"_spec": "signal-exit@^3.0.2",
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"_where": "/Users/anton/dev/action/node_modules/execa",
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"author": {
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"name": "Ben Coe",
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"email": "ben@npmjs.com"
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},
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"bugs": {
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"url": "https://github.com/tapjs/signal-exit/issues"
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},
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"bundleDependencies": false,
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"deprecated": false,
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"name": "signal-exit",
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"version": "3.0.5",
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"description": "when you want to fire an event no matter how a process exits.",
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"devDependencies": {
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"chai": "^3.5.0",
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"coveralls": "^2.11.10",
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"nyc": "^8.1.0",
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"standard": "^8.1.0",
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"standard-version": "^2.3.0",
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"tap": "^8.0.1"
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"main": "index.js",
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"scripts": {
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"test": "tap --timeout=240 ./test/*.js --cov",
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"coverage": "nyc report --reporter=text-lcov | coveralls",
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"release": "standard-version"
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},
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"files": [
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"index.js",
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"signals.js"
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],
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"homepage": "https://github.com/tapjs/signal-exit",
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"repository": {
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"type": "git",
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"url": "https://github.com/tapjs/signal-exit.git"
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},
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"keywords": [
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"signal",
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"exit"
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],
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"author": "Ben Coe <ben@npmjs.com>",
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"license": "ISC",
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"main": "index.js",
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"name": "signal-exit",
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"repository": {
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"type": "git",
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"url": "git+https://github.com/tapjs/signal-exit.git"
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"bugs": {
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"url": "https://github.com/tapjs/signal-exit/issues"
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},
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"scripts": {
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"coverage": "nyc report --reporter=text-lcov | coveralls",
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"pretest": "standard",
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"release": "standard-version",
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"test": "tap --timeout=240 ./test/*.js --cov"
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},
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"version": "3.0.3"
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"homepage": "https://github.com/tapjs/signal-exit",
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"devDependencies": {
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"chai": "^3.5.0",
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"coveralls": "^3.1.1",
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"nyc": "^15.1.0",
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"standard-version": "^9.3.1",
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||||
"tap": "^15.0.10"
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||||
}
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}
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Loading…
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