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58 lines
2.0 KiB
JavaScript
58 lines
2.0 KiB
JavaScript
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"use strict";
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
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}) : (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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o[k2] = m[k];
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}));
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var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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Object.defineProperty(o, "default", { enumerable: true, value: v });
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}) : function(o, v) {
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o["default"] = v;
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});
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var __importStar = (this && this.__importStar) || function (mod) {
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if (mod && mod.__esModule) return mod;
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var result = {};
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if (mod != null) for (var k in mod) if (k !== "default" && Object.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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__setModuleDefault(result, mod);
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return result;
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.toPlatformPath = exports.toWin32Path = exports.toPosixPath = void 0;
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const path = __importStar(require("path"));
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/**
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* toPosixPath converts the given path to the posix form. On Windows, \\ will be
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* replaced with /.
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*
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* @param pth. Path to transform.
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* @return string Posix path.
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*/
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function toPosixPath(pth) {
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return pth.replace(/[\\]/g, '/');
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}
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exports.toPosixPath = toPosixPath;
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/**
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* toWin32Path converts the given path to the win32 form. On Linux, / will be
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* replaced with \\.
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*
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* @param pth. Path to transform.
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* @return string Win32 path.
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*/
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function toWin32Path(pth) {
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return pth.replace(/[/]/g, '\\');
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}
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exports.toWin32Path = toWin32Path;
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/**
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* toPlatformPath converts the given path to a platform-specific path. It does
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* this by replacing instances of / and \ with the platform-specific path
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* separator.
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*
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* @param pth The path to platformize.
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* @return string The platform-specific path.
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*/
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function toPlatformPath(pth) {
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return pth.replace(/[/\\]/g, path.sep);
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}
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exports.toPlatformPath = toPlatformPath;
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//# sourceMappingURL=path-utils.js.map
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