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casino/frontend/src/app/shared/services/sound-initializer.service.ts
Jan-Marlon Leibl 5809757bc9
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feat: add audio features and sounds to the game
2025-05-15 14:03:26 +02:00

48 lines
No EOL
1.3 KiB
TypeScript

import { Injectable, Renderer2, RendererFactory2 } from '@angular/core';
@Injectable({
providedIn: 'root'
})
export class SoundInitializerService {
private renderer: Renderer2;
private observer: MutationObserver;
constructor(rendererFactory: RendererFactory2) {
this.renderer = rendererFactory.createRenderer(null, null);
this.observer = new MutationObserver((mutations) => {
mutations.forEach((mutation) => {
mutation.addedNodes.forEach((node) => {
if (node instanceof HTMLElement) {
this.processElement(node);
}
});
});
});
}
initialize() {
document.querySelectorAll('button, a').forEach(element => {
if (!element.hasAttribute('appPlaySound')) {
this.renderer.setAttribute(element, 'appPlaySound', '');
}
});
this.observer.observe(document.body, {
childList: true,
subtree: true
});
}
private processElement(element: HTMLElement) {
if ((element.tagName === 'BUTTON' || element.tagName === 'A') && !element.hasAttribute('appPlaySound')) {
this.renderer.setAttribute(element, 'appPlaySound', '');
}
element.querySelectorAll('button, a').forEach(child => {
if (!child.hasAttribute('appPlaySound')) {
this.renderer.setAttribute(child, 'appPlaySound', '');
}
});
}
}