150 lines
5 KiB
TypeScript
150 lines
5 KiB
TypeScript
import {
|
|
ChangeDetectionStrategy,
|
|
Component,
|
|
EventEmitter,
|
|
Input,
|
|
OnChanges,
|
|
Output,
|
|
SimpleChanges,
|
|
signal,
|
|
} from '@angular/core';
|
|
import { CommonModule, CurrencyPipe } from '@angular/common';
|
|
import { FormGroup, ReactiveFormsModule } from '@angular/forms';
|
|
import { BettingService } from '@blackjack/services/betting.service';
|
|
import { AnimatedNumberComponent } from '../animated-number/animated-number.component';
|
|
|
|
@Component({
|
|
selector: 'app-game-info',
|
|
standalone: true,
|
|
imports: [CommonModule, CurrencyPipe, ReactiveFormsModule, AnimatedNumberComponent],
|
|
template: `
|
|
<div class="card p-4">
|
|
<h3 class="section-heading text-xl mb-4">Spiel Informationen</h3>
|
|
<div class="space-y-4">
|
|
<div class="flex justify-between items-center">
|
|
<span class="text-text-secondary">Aktuelle Wette:</span>
|
|
<span [class]="currentBet > 0 ? 'text-accent-red' : 'text-text-secondary'">
|
|
<app-animated-number [value]="currentBet" [duration]="0.5"></app-animated-number>
|
|
</span>
|
|
</div>
|
|
|
|
@if (!gameInProgress) {
|
|
<div class="grid grid-cols-2 gap-2 mb-4">
|
|
<button
|
|
(click)="setBetAmount(0.1)"
|
|
class="button-primary py-2 text-sm"
|
|
[disabled]="gameInProgress"
|
|
>
|
|
10%
|
|
</button>
|
|
<button
|
|
(click)="setBetAmount(0.25)"
|
|
class="button-primary py-2 text-sm"
|
|
[disabled]="gameInProgress"
|
|
>
|
|
25%
|
|
</button>
|
|
<button
|
|
(click)="setBetAmount(0.5)"
|
|
class="button-primary py-2 text-sm"
|
|
[disabled]="gameInProgress"
|
|
>
|
|
50%
|
|
</button>
|
|
<button
|
|
(click)="setBetAmount(1)"
|
|
class="button-primary py-2 text-sm"
|
|
[disabled]="gameInProgress"
|
|
>
|
|
100%
|
|
</button>
|
|
</div>
|
|
}
|
|
|
|
<form [formGroup]="betForm" (ngSubmit)="onSubmit()" class="space-y-2">
|
|
<div class="space-y-1">
|
|
<label for="bet" class="text-sm text-text-secondary">Einsatz</label>
|
|
<input
|
|
type="number"
|
|
id="bet"
|
|
formControlName="bet"
|
|
class="w-full px-3 py-2 bg-deep-blue-light text-white rounded focus:outline-none focus:ring-2 focus:ring-emerald disabled:opacity-50"
|
|
[min]="1"
|
|
[max]="balance"
|
|
step="0.01"
|
|
[disabled]="gameInProgress || isActionInProgress"
|
|
[placeholder]="balance | currency: 'EUR'"
|
|
/>
|
|
@if (betForm.get('bet')?.errors?.['required'] && betForm.get('bet')?.touched) {
|
|
<span class="text-xs text-accent-red">Bitte geben Sie einen Einsatz ein</span>
|
|
}
|
|
@if (betForm.get('bet')?.errors?.['min'] && betForm.get('bet')?.touched) {
|
|
<span class="text-xs text-accent-red">Mindestens 1€ setzen</span>
|
|
}
|
|
@if (betForm.get('bet')?.errors?.['max'] && betForm.get('bet')?.touched) {
|
|
<span class="text-xs text-accent-red">Nicht genügend Guthaben</span>
|
|
}
|
|
</div>
|
|
<button
|
|
type="submit"
|
|
class="button-primary w-full py-2 relative"
|
|
[disabled]="!betForm.valid || gameInProgress || isActionInProgress"
|
|
>
|
|
<span [class.invisible]="isActionInProgress">Neues Spiel</span>
|
|
@if (isActionInProgress) {
|
|
<div class="absolute inset-0 flex items-center justify-center">
|
|
<div
|
|
class="w-4 h-4 border-2 border-white border-t-transparent rounded-full animate-spin"
|
|
></div>
|
|
</div>
|
|
}
|
|
</button>
|
|
</form>
|
|
</div>
|
|
</div>
|
|
`,
|
|
changeDetection: ChangeDetectionStrategy.OnPush,
|
|
})
|
|
export class GameInfoComponent implements OnChanges {
|
|
@Input() set balance(value: number) {
|
|
this._balance.set(value);
|
|
}
|
|
get balance() {
|
|
return this._balance();
|
|
}
|
|
private _balance = signal(0);
|
|
|
|
@Input() currentBet = 0;
|
|
@Input() gameInProgress = false;
|
|
@Input() isActionInProgress = false;
|
|
@Output() newGame = new EventEmitter<number>();
|
|
|
|
betForm: FormGroup;
|
|
|
|
constructor(private bettingService: BettingService) {
|
|
this.betForm = this.bettingService.createBetForm();
|
|
}
|
|
|
|
ngOnChanges(changes: SimpleChanges): void {
|
|
if (changes['balance']) {
|
|
this.bettingService.updateBetFormValidators(this.betForm, this.balance);
|
|
}
|
|
}
|
|
|
|
setBetAmount(percentage: number) {
|
|
const betAmount = this.bettingService.calculateBetAmount(this.balance, percentage);
|
|
if (this.bettingService.isValidBet(betAmount, this.balance)) {
|
|
this.betForm.patchValue({ bet: betAmount });
|
|
}
|
|
}
|
|
|
|
onSubmit() {
|
|
if (this.betForm.valid) {
|
|
const betAmount = parseFloat(this.betForm.value.bet);
|
|
if (this.bettingService.isValidBet(betAmount, this.balance)) {
|
|
this.newGame.emit(betAmount);
|
|
this.betForm.reset();
|
|
}
|
|
}
|
|
}
|
|
}
|