# Casino Gaming Platform Style Guide ## Color Palette ### Primary Colors - Deep Blue: `#0a1219` (background) - Deep Blue Light: `#121e27` (secondary background) - Deep Blue Contrast: `#1a2835` (cards, elements) ### Accent Colors - Emerald: `#10b981` (primary buttons) - Emerald Dark: `#059669` (button hover) - Emerald Light: `#34d399` (highlights) ### Text Colors - Primary Text: `#ffffff` (white) - Secondary Text: `#94a3b8` (light gray) - Tertiary Text: `#64748b` (darker gray) ### Additional Accents - Yellow: `#fbbf24` - Red: `#ef4444` - Purple: `#8b5cf6` ## Typography ### Font Sizes - Extra Small: Text-xs (footer disclaimers) - Small: Text-sm (navigation links, footer links) - Base: Text-base (general text) - Large: Text-lg (section headings) - Extra Large: Text-xl (stat numbers, game headings) - Display: Text-4xl/5xl/7xl (welcome bonus text) ### Font Weights - Normal: General text - Medium: Labels - Semibold: Navigation brand - Bold: Headings, stats - Extrabold: Welcome bonus text ## Components ### Buttons - Primary: Emerald background with hover state - Secondary: Deep blue light background with hover state - All buttons have active scale effect (95%) - Transition duration: 200-300ms ### Cards - Background: Deep blue contrast - Rounded corners (lg) - Shadow effects with hover transition - Consistent padding (p-4) ### Navigation - Desktop: Horizontal links with hover effects - Mobile: Collapsible menu with toggle - Links have color and background transitions ### Modals - Backdrop blur with dark overlay - Card-style container with emerald focus rings - Consistent form styling with transitions ## Forms ### Inputs - Dark background with border - Focus states with emerald accent - Consistent padding and rounded corners - Clear label positioning ## Layout ### Grid System - Mobile-first responsive grid - Breakpoints: sm, md, lg - Grid columns: 1 (mobile), 2 (tablet), 3 (desktop) - Consistent gap spacing (gap-4) ### Spacing - Consistent margin/padding scale - Mobile-responsive spacing adjustments ## Animation - Transitions: 200-500ms duration - Hover/active state animations - Scale transformations (95-110%) - Opacity transitions for navigation elements ## Components & Classes ### Common UI Elements - `.card` - Base card container - `.button-primary` - Main CTA buttons - `.button-secondary` - Alternative action buttons - `.section-heading` - Section titles - `.nav-link` - Navigation links - `.modal-card` - Modal container ### Game Elements - `.game-card-content` - Game information container - `.game-heading-sm` - Small game titles - `.game-heading-xl` - Large game titles - `.game-text` - Game descriptions - `.slider-container` - Game carousel container ## Responsive Design - Mobile-first approach - Tailwind breakpoints (sm, md, lg) - Different layouts based on screen size - Responsive text sizing and spacing - Hidden/visible elements using responsive classes ## CSS Framework - Tailwind CSS for utility classes - Custom utility classes with @apply directive - CSS variables for theming - Component-based styling approach