feat(slots): add slot machine component with styling and logic #170

Merged
jleibl merged 9 commits from task/CAS-44/lootbox-selection into main 2025-05-07 16:10:05 +00:00
10 changed files with 447 additions and 210 deletions

View file

@ -54,12 +54,13 @@ public class SlotService {
SpinResult spinResult = new SpinResult();
spinResult.setStatus(status.name().toLowerCase());
this.balanceService.subtractFunds(user, betAmount);
if (status == Status.WIN) {
BigDecimal winAmount = betAmount.multiply(winSymbol.getPayoutMultiplier());
this.balanceService.addFunds(user, winAmount);
spinResult.setAmount(winAmount);
} else {
this.balanceService.subtractFunds(user, betAmount);
spinResult.setAmount(betAmount);
}

View file

@ -14,6 +14,7 @@ import { NavbarComponent } from '@shared/components/navbar/navbar.component';
import { UserService } from '@service/user.service';
import { timer } from 'rxjs';
import { DebtDialogComponent } from '@shared/components/debt-dialog/debt-dialog.component';
import { AuthService } from '@service/auth.service';
@Component({
selector: 'app-blackjack',
@ -34,6 +35,7 @@ import { DebtDialogComponent } from '@shared/components/debt-dialog/debt-dialog.
export default class BlackjackComponent implements OnInit {
private router = inject(Router);
private userService = inject(UserService);
private authService = inject(AuthService);
private blackjackService = inject(BlackjackService);
dealerCards = signal<Card[]>([]);
@ -51,7 +53,8 @@ export default class BlackjackComponent implements OnInit {
debtAmount = signal(0);
ngOnInit(): void {
this.userService.getCurrentUser().subscribe((user) => {
// Subscribe to user updates for real-time balance changes
this.authService.userSubject.subscribe((user) => {
if (user) {
this.balance.set(user.balance);
}
@ -84,9 +87,14 @@ export default class BlackjackComponent implements OnInit {
if (isGameOver) {
console.log('Game is over, state:', game.state);
this.userService.refreshCurrentUser();
timer(1500).subscribe(() => {
this.showGameResult.set(true);
console.log('Game result dialog shown after delay');
// Get the latest balance before showing the result dialog
timer(1000).subscribe(() => {
// Show the result dialog after refreshing user data
timer(500).subscribe(() => {
this.showGameResult.set(true);
console.log('Game result dialog shown after delay');
});
});
}
}
@ -165,12 +173,16 @@ export default class BlackjackComponent implements OnInit {
this.blackjackService.doubleDown(this.currentGameId()!).subscribe({
next: (game) => {
this.updateGameState(game);
this.userService.getCurrentUser().subscribe((user) => {
// Wait a bit to ensure the backend has finished processing
timer(1000).subscribe(() => {
const user = this.authService.currentUserValue;
if (user && user.balance < 0) {
this.debtAmount.set(Math.abs(user.balance));
this.showDebtDialog.set(true);
}
});
this.isActionInProgress.set(false);
},
error: (error) => {
@ -184,7 +196,6 @@ export default class BlackjackComponent implements OnInit {
onCloseGameResult(): void {
console.log('Closing game result dialog');
this.showGameResult.set(false);
this.userService.refreshCurrentUser();
}
onCloseDebtDialog(): void {

View file

@ -0,0 +1,16 @@
/* Symbol colors */
.symbol-BAR {
color: var(--color-accent-yellow);
}
.symbol-SEVEN {
color: var(--color-accent-red);
}
.symbol-BELL {
color: var(--color-accent-purple);
}
.symbol-CHERRY {
color: #ec4899;
}
.symbol-LEMON {
color: #a3e635;
}

View file

@ -1,50 +1,177 @@
<app-navbar></app-navbar>
<div>
<h2>Payouts</h2>
@if (slotInfo(); as info) {
<table>
<tbody>
@for (item of info | keyvalue; track item.key) {
<tr>
<td>{{ item.key }}</td>
<td>{{ item.value }}</td>
</tr>
}
</tbody>
</table>
}
<div class="container mx-auto px-4 py-6 space-y-8">
<h1 class="text-3xl font-bold text-white mb-6">Spielautomaten</h1>
<div>
<div class="grid grid-cols-3 gap-1">
@for (row of slotResult().resultMatrix; track $index) {
@for (cell of row; track $index) {
<div class="text-center">{{ cell }}</div>
}
}
<div class="grid grid-cols-1 lg:grid-cols-4 gap-6">
<!-- Slot Machine Display -->
<div class="lg:col-span-3 space-y-6 flex flex-col">
<div class="card">
<!-- Slot Machine Top -->
<div class="p-6">
<div class="flex items-center justify-between">
<h2 class="text-xl font-bold text-white">Slot Machine</h2>
<div
[ngClass]="{
'bg-emerald': slotResult().status === 'win',
'bg-accent-red': slotResult().status === 'lose',
'bg-deep-blue-light': slotResult().status === 'start',
}"
class="px-3 py-1 rounded-full text-sm font-semibold"
>
<span class="text-white">
{{
slotResult().status === 'win'
? 'Gewonnen!'
: slotResult().status === 'lose'
? 'Verloren'
: 'Bereit'
}}
</span>
</div>
</div>
</div>
<!-- Slot Display -->
<div class="p-6">
<div class="bg-deep-blue-light rounded-lg p-4 shadow-inner mb-6">
<div class="grid grid-cols-3 gap-3">
@for (row of slotResult().resultMatrix; track $index) {
@for (cell of row; track $index) {
<div
class="bg-deep-blue-contrast rounded-lg shadow-md p-2 flex items-center justify-center"
>
<span class="text-2xl font-bold" [ngClass]="getSymbolClass(cell)">{{
cell
}}</span>
</div>
}
}
</div>
</div>
<!-- Game Result -->
<div class="text-center mb-6" *ngIf="slotResult().status === 'win'">
<div class="text-emerald text-xl font-bold">
+{{ slotResult().amount | currency: 'EUR' }}
</div>
</div>
<!-- Controls -->
<div class="flex flex-col sm:flex-row gap-4 items-center justify-center">
<div class="flex items-center bg-deep-blue-light rounded-lg p-2 flex-1">
<label for="betAmount" class="text-text-secondary mr-3">Einsatz:</label>
<input
id="betAmount"
type="number"
[ngModel]="betAmount()"
(ngModelChange)="betAmount.set($event)"
step="0.01"
min="0.01"
class="w-full bg-deep-blue-light text-white focus:outline-none focus:ring-1 focus:ring-emerald"
/>
</div>
<button
(click)="spin()"
class="button-primary px-4 py-1.5 font-bold"
[ngClass]="{
'bg-gray-500 cursor-not-allowed': !hasEnoughBalance(),
}"
[disabled]="isSpinning || !hasEnoughBalance()"
>
@if (!isSpinning) {
<span>{{ hasEnoughBalance() ? 'SPIN' : 'Nicht genug Guthaben' }}</span>
} @else {
<div
class="w-6 h-6 border-2 border-white border-t-transparent rounded-full animate-spin"
></div>
}
</button>
</div>
</div>
</div>
</div>
<div>
<p>
Game result: <strong>{{ slotResult().status | uppercase }}</strong>
</p>
<p>
Amount: <strong>{{ slotResult().amount }}</strong>
</p>
</div>
<!-- Game Info Panel -->
<div class="lg:col-span-1">
<div class="card p-4">
<h3 class="section-heading text-xl mb-4">Spiel Informationen</h3>
<div class="space-y-4">
<div class="flex justify-between items-center">
<span class="text-text-secondary">Kontostand:</span>
<span class="text-emerald">
<app-animated-number [value]="balance()" [duration]="0.5"></app-animated-number>
</span>
</div>
<div class="flex justify-between items-center">
<span class="text-text-secondary">Einsatz:</span>
<span [class]="betAmount() > 0 ? 'text-accent-red' : 'text-text-secondary'">
<app-animated-number [value]="betAmount()" [duration]="0.5"></app-animated-number>
</span>
</div>
<div>
<label for="betAmount">Bet Amount: </label>
<input
id="betAmount"
type="number"
[ngModel]="betAmount()"
(ngModelChange)="betAmount.set($event)"
step="0.01"
min="0.01"
/>
</div>
<div class="grid grid-cols-2 gap-2 mb-4">
<button
(click)="setBetAmount(0.1)"
class="button-primary py-2 text-sm"
[disabled]="isSpinning"
>
10%
</button>
<button
(click)="setBetAmount(0.25)"
class="button-primary py-2 text-sm"
[disabled]="isSpinning"
>
25%
</button>
<button
(click)="setBetAmount(0.5)"
class="button-primary py-2 text-sm"
[disabled]="isSpinning"
>
50%
</button>
<button
(click)="setBetAmount(1)"
class="button-primary py-2 text-sm"
[disabled]="isSpinning"
>
100%
</button>
</div>
<button (click)="spin()">SPIN</button>
<h3 class="text-lg font-semibold text-white mb-2">Auszahlungen:</h3>
@if (slotInfo(); as info) {
<ul class="space-y-1">
@for (item of info | keyvalue; track item.key) {
<li class="flex justify-between items-center py-1 border-b border-deep-blue-light">
<div class="bg-deep-blue-contrast px-2 py-1 rounded text-center w-12">
<span [ngClass]="getSymbolClass(item.key)">{{ item.key }}</span>
</div>
<span class="text-emerald">{{ item.value }}x</span>
</li>
}
</ul>
} @else {
<div class="flex justify-center py-4">
<div
class="w-4 h-4 border-2 border-deep-blue-contrast border-t-emerald rounded-full animate-spin"
></div>
</div>
}
<div class="mt-4 pt-2">
<h4 class="text-sm font-semibold text-white mb-2">Spielregeln:</h4>
<ul class="text-text-secondary text-xs space-y-1">
<li>• Gewinne mit 3 gleichen Symbolen</li>
<li>• Höhere Symbole = höhere Gewinne</li>
</ul>
</div>
</div>
</div>
</div>
</div>
</div>

View file

@ -1,8 +1,19 @@
import { ChangeDetectionStrategy, Component, inject, OnInit, signal } from '@angular/core';
import {
ChangeDetectionStrategy,
Component,
inject,
OnInit,
OnDestroy,
signal,
} from '@angular/core';
import { NavbarComponent } from '@shared/components/navbar/navbar.component';
import { HttpClient } from '@angular/common/http';
import { KeyValuePipe, UpperCasePipe } from '@angular/common';
import { CommonModule, KeyValuePipe, NgClass, CurrencyPipe } from '@angular/common';
import { FormsModule } from '@angular/forms';
import { UserService } from '@service/user.service';
import { Subscription } from 'rxjs';
import { AnimatedNumberComponent } from '@blackjack/components/animated-number/animated-number.component';
import { AuthService } from '@service/auth.service';
interface SlotResult {
status: 'win' | 'lose' | 'blank' | 'start';
@ -13,12 +24,25 @@ interface SlotResult {
@Component({
selector: 'app-slots',
standalone: true,
imports: [NavbarComponent, KeyValuePipe, UpperCasePipe, FormsModule],
imports: [
CommonModule,
NavbarComponent,
KeyValuePipe,
NgClass,
FormsModule,
CurrencyPipe,
AnimatedNumberComponent,
],
templateUrl: './slots.component.html',
styleUrl: './slots.component.css',
changeDetection: ChangeDetectionStrategy.OnPush,
})
export default class SlotsComponent implements OnInit {
export default class SlotsComponent implements OnInit, OnDestroy {
private httpClient: HttpClient = inject(HttpClient);
private userService = inject(UserService);
private authService = inject(AuthService);
private userSubscription: Subscription | undefined;
slotInfo = signal<Record<string, number> | null>(null);
slotResult = signal<SlotResult>({
status: 'start',
@ -29,21 +53,80 @@ export default class SlotsComponent implements OnInit {
['BELL', 'BELL', 'BELL'],
],
});
balance = signal<number>(0);
betAmount = signal<number>(1);
isSpinning = false;
ngOnInit(): void {
this.httpClient.get<Record<string, number>>('/backend/slots/info').subscribe((data) => {
this.slotInfo.set(data);
});
this.userSubscription = this.authService.userSubject.subscribe((user) => {
this.balance.set(user?.balance ?? 0);
});
this.userService.refreshCurrentUser();
}
ngOnDestroy(): void {
if (this.userSubscription) {
this.userSubscription.unsubscribe();
}
}
getSymbolClass(symbol: string): string {
return `symbol-${symbol}`;
}
hasEnoughBalance(): boolean {
return this.balance() >= this.betAmount();
}
setBetAmount(percentage: number): void {
const calculatedBet = Math.floor(this.balance() * percentage * 100) / 100;
const minimumBet = 0.01;
const newBet = Math.max(minimumBet, Math.min(calculatedBet, this.balance()));
this.betAmount.set(newBet);
}
spin(): void {
if (!this.hasEnoughBalance()) {
return;
}
this.isSpinning = true;
const betAmount = this.betAmount();
this.userService.updateLocalBalance(-betAmount);
const payload = {
betAmount: this.betAmount(),
betAmount: betAmount,
};
this.httpClient.post<SlotResult>('/backend/slots/spin', payload).subscribe((result) => {
this.slotResult.set(result);
this.httpClient.post<SlotResult>('/backend/slots/spin', payload).subscribe({
next: (result) => {
setTimeout(() => {
this.slotResult.set(result);
if (result.status === 'win') {
this.userService.updateLocalBalance(result.amount);
}
this.userService.refreshCurrentUser();
this.isSpinning = false;
}, 1500);
},
error: (err) => {
console.error('Error spinning slot machine:', err);
this.userService.updateLocalBalance(betAmount);
this.userService.refreshCurrentUser();
this.isSpinning = false;
},
});
}
}

View file

@ -6,6 +6,7 @@ import { LootBox, Reward } from 'app/model/LootBox';
import { NavbarComponent } from '@shared/components/navbar/navbar.component';
import { UserService } from '@service/user.service';
import { User } from 'app/model/User';
import { AuthService } from '@service/auth.service';
@Component({
selector: 'app-lootbox-opening',
@ -30,10 +31,11 @@ export default class LootboxOpeningComponent {
private router: Router,
private lootboxService: LootboxService,
private userService: UserService,
private authService: AuthService,
private cdr: ChangeDetectorRef
) {
this.loadLootbox();
this.userService.currentUser$.subscribe((user) => {
this.authService.userSubject.subscribe((user) => {
this.currentUser = user;
this.cdr.detectChanges();
});

View file

@ -5,8 +5,9 @@ import { LootboxService } from '../services/lootbox.service';
import { LootBox } from 'app/model/LootBox';
import { Router } from '@angular/router';
import { timeout } from 'rxjs';
import { UserService } from '@service/user.service';
import { User } from 'app/model/User';
import { AuthService } from '@service/auth.service';
import { UserService } from '@service/user.service';
@Component({
selector: 'app-lootbox-selection',
@ -90,12 +91,13 @@ export default class LootboxSelectionComponent implements OnInit {
private lootboxService: LootboxService,
private router: Router,
private cdr: ChangeDetectorRef,
private authService: AuthService,
private userService: UserService
) {}
ngOnInit(): void {
this.loadLootboxes();
this.userService.currentUser$.subscribe((user) => {
this.authService.userSubject.subscribe((user) => {
this.currentUser = user;
this.cdr.detectChanges();
});

View file

@ -1,38 +1,33 @@
import { inject, Injectable } from '@angular/core';
import { HttpClient } from '@angular/common/http';
import { BehaviorSubject, catchError, EMPTY, Observable, tap } from 'rxjs';
import { User } from '../model/User';
import { AuthService } from '@service/auth.service';
import { User } from '../model/User';
@Injectable({
providedIn: 'root',
})
export class UserService {
public currentUserSubject = new BehaviorSubject<User | null>(null);
public currentUser$ = this.currentUserSubject.asObservable();
private http: HttpClient = inject(HttpClient);
private authService = inject(AuthService);
public getCurrentUser(): Observable<User | null> {
return this.http.get<User | null>('/backend/users/me').pipe(
catchError(() => EMPTY),
tap((user) => this.currentUserSubject.next(user))
);
}
public refreshCurrentUser(): void {
this.getCurrentUser().subscribe();
this.authService.loadCurrentUser();
}
/**
* Updates the user's balance locally for immediate UI feedback
* This should be called before a server-side balance change is made
* The server update will be reflected when AuthService.loadCurrentUser() is called
*/
public updateLocalBalance(amount: number): void {
const currentUser = this.currentUserSubject.getValue();
const currentUser = this.authService.currentUserValue;
if (currentUser) {
const updatedUser = {
const updatedUser: User = {
...currentUser,
balance: currentUser.balance + amount,
};
this.currentUserSubject.next(updatedUser);
this.authService.userSubject.next(updatedUser);
}
}
/**
* Refreshes the current user's data from the server
*/
public refreshCurrentUser(): void {
this.authService.loadCurrentUser();
}
}