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12 changed files with 1 additions and 140 deletions
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@ -1,12 +1,10 @@
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import { Component, HostListener, inject, signal } from '@angular/core';
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import { Component, HostListener, signal } from '@angular/core';
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import { RouterOutlet } from '@angular/router';
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import { NavbarComponent } from './shared/components/navbar/navbar.component';
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import { FooterComponent } from './shared/components/footer/footer.component';
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import { LoginComponent } from './feature/auth/login/login.component';
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import { RegisterComponent } from './feature/auth/register/register.component';
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import { RecoverPasswordComponent } from './feature/auth/recover-password/recover-password.component';
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import { PlaySoundDirective } from './shared/directives/play-sound.directive';
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import { SoundInitializerService } from './shared/services/sound-initializer.service';
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@Component({
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selector: 'app-root',
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@ -18,22 +16,14 @@ import { SoundInitializerService } from './shared/services/sound-initializer.ser
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LoginComponent,
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RegisterComponent,
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RecoverPasswordComponent,
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PlaySoundDirective,
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],
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templateUrl: './app.component.html',
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hostDirectives: [PlaySoundDirective],
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})
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export class AppComponent {
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private soundInitializer = inject(SoundInitializerService);
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showLogin = signal(false);
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showRegister = signal(false);
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showRecoverPassword = signal(false);
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constructor() {
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this.soundInitializer.initialize();
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}
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@HostListener('document:keydown.escape')
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handleEscapeKey() {
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this.hideAuthForms();
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@ -14,7 +14,6 @@ import { UserService } from '@service/user.service';
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import { timer } from 'rxjs';
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import { DebtDialogComponent } from '@shared/components/debt-dialog/debt-dialog.component';
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import { AuthService } from '@service/auth.service';
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import { AudioService } from '@shared/services/audio.service';
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@Component({
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selector: 'app-blackjack',
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@ -36,7 +35,6 @@ export default class BlackjackComponent implements OnInit {
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private userService = inject(UserService);
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private authService = inject(AuthService);
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private blackjackService = inject(BlackjackService);
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private audioService = inject(AudioService);
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dealerCards = signal<Card[]>([]);
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playerCards = signal<Card[]>([]);
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@ -93,9 +91,6 @@ export default class BlackjackComponent implements OnInit {
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// Show the result dialog after refreshing user data
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timer(500).subscribe(() => {
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this.showGameResult.set(true);
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if (game.state === GameState.PLAYER_WON || game.state === GameState.PLAYER_BLACKJACK) {
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this.audioService.playWinSound();
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}
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console.log('Game result dialog shown after delay');
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});
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});
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@ -104,7 +99,6 @@ export default class BlackjackComponent implements OnInit {
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onNewGame(bet: number): void {
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this.isActionInProgress.set(true);
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this.audioService.playBetSound();
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this.blackjackService.startGame(bet).subscribe({
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next: (game) => {
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@ -123,7 +117,6 @@ export default class BlackjackComponent implements OnInit {
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if (!this.currentGameId() || this.isActionInProgress()) return;
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this.isActionInProgress.set(true);
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this.audioService.playBetSound();
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this.blackjackService.hit(this.currentGameId()!).subscribe({
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next: (game) => {
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@ -150,7 +143,6 @@ export default class BlackjackComponent implements OnInit {
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}
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this.isActionInProgress.set(true);
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this.audioService.playBetSound();
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this.blackjackService.stand(this.currentGameId()!).subscribe({
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next: (game) => {
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@ -175,7 +167,6 @@ export default class BlackjackComponent implements OnInit {
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}
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this.isActionInProgress.set(true);
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this.audioService.playBetSound();
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this.blackjackService.doubleDown(this.currentGameId()!).subscribe({
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next: (game) => {
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@ -40,7 +40,6 @@ export default class SlotsComponent implements OnInit, OnDestroy {
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private userService = inject(UserService);
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private authService = inject(AuthService);
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private userSubscription: Subscription | undefined;
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private winSound: HTMLAudioElement;
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slotInfo = signal<Record<string, number> | null>(null);
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slotResult = signal<SlotResult>({
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@ -57,10 +56,6 @@ export default class SlotsComponent implements OnInit, OnDestroy {
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betAmount = signal<number>(1);
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isSpinning = false;
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constructor() {
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this.winSound = new Audio('/sounds/win.mp3');
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}
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ngOnInit(): void {
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this.httpClient.get<Record<string, number>>('/backend/slots/info').subscribe((data) => {
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this.slotInfo.set(data);
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@ -116,7 +111,6 @@ export default class SlotsComponent implements OnInit, OnDestroy {
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this.slotResult.set(result);
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if (result.status === 'win') {
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this.winSound.play();
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this.userService.updateLocalBalance(result.amount);
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}
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@ -24,7 +24,6 @@ export default class LootboxOpeningComponent {
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prizeList: Reward[] = [];
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animationCompleted = false;
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currentUser: User | null = null;
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private winSound: HTMLAudioElement;
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constructor(
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private route: ActivatedRoute,
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@ -34,7 +33,6 @@ export default class LootboxOpeningComponent {
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private authService: AuthService,
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private cdr: ChangeDetectorRef
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) {
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this.winSound = new Audio('/sounds/win.mp3');
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this.loadLootbox();
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this.authService.userSubject.subscribe((user) => {
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this.currentUser = user;
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@ -147,7 +145,6 @@ export default class LootboxOpeningComponent {
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this.animationCompleted = true;
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if (this.wonReward) {
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this.winSound.play();
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this.userService.updateLocalBalance(this.wonReward.value);
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}
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@ -1,15 +0,0 @@
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import { Directive, HostListener, inject } from '@angular/core';
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import { AudioService } from '../services/audio.service';
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@Directive({
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selector: '[appPlaySound]',
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standalone: true,
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})
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export class PlaySoundDirective {
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private audioService = inject(AudioService);
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@HostListener('click')
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onClick() {
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this.audioService.playBetSound();
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}
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}
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@ -1,30 +0,0 @@
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import { Injectable } from '@angular/core';
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@Injectable({
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providedIn: 'root',
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})
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export class AudioService {
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private audioCache = new Map<string, HTMLAudioElement>();
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private getAudio(soundName: string): HTMLAudioElement {
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if (this.audioCache.has(soundName)) {
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return this.audioCache.get(soundName)!;
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}
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const audio = new Audio(`/sounds/${soundName}.mp3`);
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this.audioCache.set(soundName, audio);
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return audio;
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}
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playBetSound(): void {
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const audio = this.getAudio('bet.mp3');
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audio.currentTime = 0;
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audio.play().catch((error) => console.error('Error playing bet sound:', error));
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}
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playWinSound(): void {
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const audio = this.getAudio('win.mp3');
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audio.currentTime = 0;
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audio.play().catch((error) => console.error('Error playing win sound:', error));
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}
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}
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@ -1,51 +0,0 @@
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import { Injectable, Renderer2, RendererFactory2 } from '@angular/core';
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@Injectable({
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providedIn: 'root',
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})
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export class SoundInitializerService {
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private renderer: Renderer2;
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private observer: MutationObserver;
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constructor(rendererFactory: RendererFactory2) {
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this.renderer = rendererFactory.createRenderer(null, null);
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this.observer = new MutationObserver((mutations) => {
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mutations.forEach((mutation) => {
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mutation.addedNodes.forEach((node) => {
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if (node instanceof HTMLElement) {
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this.processElement(node);
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}
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});
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});
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});
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}
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initialize() {
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document.querySelectorAll('button, a').forEach((element) => {
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if (!element.hasAttribute('appPlaySound')) {
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this.renderer.setAttribute(element, 'appPlaySound', '');
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}
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});
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this.observer.observe(document.body, {
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childList: true,
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subtree: true,
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});
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}
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private processElement(element: HTMLElement) {
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if (
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(element.tagName === 'BUTTON' || element.tagName === 'A') &&
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!element.hasAttribute('appPlaySound')
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) {
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this.renderer.setAttribute(element, 'appPlaySound', '');
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}
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element.querySelectorAll('button, a').forEach((child) => {
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if (!child.hasAttribute('appPlaySound')) {
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this.renderer.setAttribute(child, 'appPlaySound', '');
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}
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});
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}
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}
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@ -174,18 +174,3 @@ a {
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.modal-card .button-secondary {
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@apply bg-deep-blue-light/50 hover:bg-deep-blue-light w-full py-2.5 my-2 border border-deep-blue-light/30 hover:border-deep-blue-light/50;
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}
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button,
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a {
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-webkit-tap-highlight-color: transparent;
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}
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button[appPlaySound],
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a[appPlaySound] {
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cursor: pointer;
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}
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button:not([appPlaySound]),
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a:not([appPlaySound]) {
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--add-sound-directive: true;
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}
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Reference in a new issue