diff --git a/frontend/styleguide.md b/frontend/styleguide.md new file mode 100644 index 0000000..84dcec4 --- /dev/null +++ b/frontend/styleguide.md @@ -0,0 +1,123 @@ +# Casino Gaming Platform Style Guide + +## Color Palette + +### Primary Colors +- Deep Blue: `#0a1219` (background) +- Deep Blue Light: `#121e27` (secondary background) +- Deep Blue Contrast: `#1a2835` (cards, elements) + +### Accent Colors +- Emerald: `#10b981` (primary buttons) +- Emerald Dark: `#059669` (button hover) +- Emerald Light: `#34d399` (highlights) + +### Text Colors +- Primary Text: `#ffffff` (white) +- Secondary Text: `#94a3b8` (light gray) +- Tertiary Text: `#64748b` (darker gray) + +### Additional Accents +- Yellow: `#fbbf24` +- Red: `#ef4444` +- Purple: `#8b5cf6` + +## Typography + +### Font Sizes +- Extra Small: Text-xs (footer disclaimers) +- Small: Text-sm (navigation links, footer links) +- Base: Text-base (general text) +- Large: Text-lg (section headings) +- Extra Large: Text-xl (stat numbers, game headings) +- Display: Text-4xl/5xl/7xl (welcome bonus text) + +### Font Weights +- Normal: General text +- Medium: Labels +- Semibold: Navigation brand +- Bold: Headings, stats +- Extrabold: Welcome bonus text + +## Components + +### Buttons +- Primary: Emerald background with hover state +- Secondary: Deep blue light background with hover state +- All buttons have active scale effect (95%) +- Transition duration: 200-300ms + +### Cards +- Background: Deep blue contrast +- Rounded corners (lg) +- Shadow effects with hover transition +- Consistent padding (p-4) + +### Navigation +- Desktop: Horizontal links with hover effects +- Mobile: Collapsible menu with toggle +- Links have color and background transitions + +### Modals +- Backdrop blur with dark overlay +- Card-style container with emerald focus rings +- Consistent form styling with transitions + +## Forms + +### Inputs +- Dark background with border +- Focus states with emerald accent +- Consistent padding and rounded corners +- Clear label positioning + +## Layout + +### Grid System +- Mobile-first responsive grid +- Breakpoints: sm, md, lg +- Grid columns: 1 (mobile), 2 (tablet), 3 (desktop) +- Consistent gap spacing (gap-4) + +### Spacing +- Consistent margin/padding scale +- Mobile-responsive spacing adjustments + +## Animation + +- Transitions: 200-500ms duration +- Hover/active state animations +- Scale transformations (95-110%) +- Opacity transitions for navigation elements + +## Components & Classes + +### Common UI Elements +- `.card` - Base card container +- `.button-primary` - Main CTA buttons +- `.button-secondary` - Alternative action buttons +- `.section-heading` - Section titles +- `.nav-link` - Navigation links +- `.modal-card` - Modal container + +### Game Elements +- `.game-card-content` - Game information container +- `.game-heading-sm` - Small game titles +- `.game-heading-xl` - Large game titles +- `.game-text` - Game descriptions +- `.slider-container` - Game carousel container + +## Responsive Design + +- Mobile-first approach +- Tailwind breakpoints (sm, md, lg) +- Different layouts based on screen size +- Responsive text sizing and spacing +- Hidden/visible elements using responsive classes + +## CSS Framework + +- Tailwind CSS for utility classes +- Custom utility classes with @apply directive +- CSS variables for theming +- Component-based styling approach \ No newline at end of file