Merge pull request 'fix: delete orhpaned blackjack games' (!207) from fix-delete-completed-blackjack-games into main
Reviewed-on: #207 Reviewed-by: Jan K9f <jan@kjan.email>
This commit is contained in:
commit
e4cd62cca4
1 changed files with 51 additions and 43 deletions
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@ -29,14 +29,14 @@ public class BlackJackService {
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BlackJackGameEntity game = new BlackJackGameEntity();
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BlackJackGameEntity game = new BlackJackGameEntity();
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game.setUser(user);
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game.setUser(user);
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game.setBet(betAmount);
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game.setBet(betAmount);
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initializeDeck(game);
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initializeDeck(game);
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dealInitialCards(game);
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dealInitialCards(game);
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game.setState(getState(game));
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game.setState(getState(game));
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deductBetFromBalance(user, betAmount);
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deductBetFromBalance(user, betAmount);
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return blackJackGameRepository.save(game);
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return processGameBasedOnState(game);
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}
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}
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@Transactional
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@Transactional
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@ -44,12 +44,11 @@ public class BlackJackService {
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if (game.getState() != BlackJackState.IN_PROGRESS) {
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if (game.getState() != BlackJackState.IN_PROGRESS) {
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return game;
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return game;
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}
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}
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dealCardToPlayer(game);
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dealCardToPlayer(game);
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updateGameStateAndBalance(game);
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updateGameStateAndBalance(game);
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return blackJackGameRepository.save(game);
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return processGameBasedOnState(game);
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}
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}
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@Transactional
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@Transactional
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@ -57,11 +56,11 @@ public class BlackJackService {
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if (game.getState() != BlackJackState.IN_PROGRESS) {
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if (game.getState() != BlackJackState.IN_PROGRESS) {
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return game;
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return game;
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}
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}
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dealCardsToDealerUntilMinimumScore(game);
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dealCardsToDealerUntilMinimumScore(game);
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determineWinnerAndUpdateBalance(game);
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determineWinnerAndUpdateBalance(game);
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return blackJackGameRepository.save(game);
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return processGameBasedOnState(game);
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}
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}
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@Transactional
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@Transactional
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@ -69,98 +68,107 @@ public class BlackJackService {
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if (game.getState() != BlackJackState.IN_PROGRESS || game.getPlayerCards().size() != 2) {
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if (game.getState() != BlackJackState.IN_PROGRESS || game.getPlayerCards().size() != 2) {
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return game;
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return game;
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}
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}
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UserEntity user = getUserWithFreshData(game.getUser());
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UserEntity user = getUserWithFreshData(game.getUser());
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BigDecimal additionalBet = game.getBet();
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BigDecimal additionalBet = game.getBet();
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deductBetFromBalance(user, additionalBet);
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deductBetFromBalance(user, additionalBet);
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game.setBet(game.getBet().add(additionalBet));
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game.setBet(game.getBet().add(additionalBet));
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dealCardToPlayer(game);
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dealCardToPlayer(game);
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updateGameStateAndBalance(game);
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updateGameStateAndBalance(game);
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if (game.getState() == BlackJackState.IN_PROGRESS) {
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if (game.getState() == BlackJackState.IN_PROGRESS) {
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return stand(game);
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return stand(game);
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}
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}
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return game;
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return game;
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}
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}
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@Transactional
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@Transactional
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public BlackJackGameEntity split(BlackJackGameEntity game) {
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public BlackJackGameEntity split(BlackJackGameEntity game) {
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if (game.getState() != BlackJackState.IN_PROGRESS ||
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if (game.getState() != BlackJackState.IN_PROGRESS ||
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game.getPlayerCards().size() != 2 ||
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game.getPlayerCards().size() != 2 ||
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game.isSplit() ||
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game.isSplit() ||
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!game.getPlayerCards().get(0).getRank().equals(game.getPlayerCards().get(1).getRank())) {
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!game.getPlayerCards().get(0).getRank().equals(game.getPlayerCards().get(1).getRank())) {
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return game;
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return game;
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}
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}
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UserEntity user = getUserWithFreshData(game.getUser());
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UserEntity user = getUserWithFreshData(game.getUser());
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BigDecimal splitBet = game.getBet();
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BigDecimal splitBet = game.getBet();
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if (user.getBalance().compareTo(splitBet) < 0) {
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if (user.getBalance().compareTo(splitBet) < 0) {
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return game;
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return game;
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}
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}
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deductBetFromBalance(user, splitBet);
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deductBetFromBalance(user, splitBet);
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game.setSplitBet(splitBet);
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game.setSplitBet(splitBet);
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game.setSplit(true);
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game.setSplit(true);
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CardEntity card = game.getPlayerCards().remove(1);
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CardEntity card = game.getPlayerCards().remove(1);
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card.setCardType(CardType.PLAYER_SPLIT);
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card.setCardType(CardType.PLAYER_SPLIT);
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game.getPlayerSplitCards().add(card);
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game.getPlayerSplitCards().add(card);
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dealCardToPlayer(game);
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dealCardToPlayer(game);
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dealCardToSplitHand(game);
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dealCardToSplitHand(game);
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return blackJackGameRepository.save(game);
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}
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private BlackJackGameEntity processGameBasedOnState(BlackJackGameEntity game) {
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if (game.getState() != BlackJackState.IN_PROGRESS) {
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this.blackJackGameRepository.delete(game);
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return game;
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}
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return blackJackGameRepository.save(game);
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return blackJackGameRepository.save(game);
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}
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}
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private BlackJackGameEntity refreshGameState(BlackJackGameEntity game) {
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private BlackJackGameEntity refreshGameState(BlackJackGameEntity game) {
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return blackJackGameRepository.findById(game.getId()).orElse(game);
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return blackJackGameRepository.findById(game.getId()).orElse(game);
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}
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}
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private UserEntity getUserWithFreshData(UserEntity user) {
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private UserEntity getUserWithFreshData(UserEntity user) {
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return userRepository.findById(user.getId()).orElse(user);
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return userRepository.findById(user.getId()).orElse(user);
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}
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}
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private void dealInitialCards(BlackJackGameEntity game) {
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private void dealInitialCards(BlackJackGameEntity game) {
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for (int i = 0; i < 2; i++) {
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for (int i = 0; i < 2; i++) {
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dealCardToPlayer(game);
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dealCardToPlayer(game);
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}
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}
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dealCardToDealer(game);
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dealCardToDealer(game);
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}
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}
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private void dealCardToPlayer(BlackJackGameEntity game) {
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private void dealCardToPlayer(BlackJackGameEntity game) {
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CardEntity card = drawCardFromDeck(game);
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CardEntity card = drawCardFromDeck(game);
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card.setCardType(CardType.PLAYER);
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card.setCardType(CardType.PLAYER);
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game.getPlayerCards().add(card);
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game.getPlayerCards().add(card);
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}
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}
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private void dealCardToDealer(BlackJackGameEntity game) {
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private void dealCardToDealer(BlackJackGameEntity game) {
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CardEntity card = drawCardFromDeck(game);
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CardEntity card = drawCardFromDeck(game);
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card.setCardType(CardType.DEALER);
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card.setCardType(CardType.DEALER);
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game.getDealerCards().add(card);
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game.getDealerCards().add(card);
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}
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}
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private void dealCardsToDealerUntilMinimumScore(BlackJackGameEntity game) {
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private void dealCardsToDealerUntilMinimumScore(BlackJackGameEntity game) {
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while (calculateHandValue(game.getDealerCards()) < 17) {
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while (calculateHandValue(game.getDealerCards()) < 17) {
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dealCardToDealer(game);
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dealCardToDealer(game);
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}
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}
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}
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}
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private void dealCardToSplitHand(BlackJackGameEntity game) {
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private void dealCardToSplitHand(BlackJackGameEntity game) {
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CardEntity card = drawCardFromDeck(game);
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CardEntity card = drawCardFromDeck(game);
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card.setCardType(CardType.PLAYER_SPLIT);
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card.setCardType(CardType.PLAYER_SPLIT);
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game.getPlayerSplitCards().add(card);
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game.getPlayerSplitCards().add(card);
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}
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}
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private void updateGameStateAndBalance(BlackJackGameEntity game) {
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private void updateGameStateAndBalance(BlackJackGameEntity game) {
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if (game.isSplit()) {
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if (game.isSplit()) {
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int mainHandValue = calculateHandValue(game.getPlayerCards());
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int mainHandValue = calculateHandValue(game.getPlayerCards());
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int splitHandValue = calculateHandValue(game.getPlayerSplitCards());
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int splitHandValue = calculateHandValue(game.getPlayerSplitCards());
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if (mainHandValue > 21 && splitHandValue > 21) {
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if (mainHandValue > 21 && splitHandValue > 21) {
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game.setState(BlackJackState.PLAYER_LOST);
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game.setState(BlackJackState.PLAYER_LOST);
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updateUserBalance(game, false);
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updateUserBalance(game, false);
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@ -171,7 +179,7 @@ public class BlackJackService {
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}
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}
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} else {
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} else {
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game.setState(getState(game));
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game.setState(getState(game));
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if (game.getState() == BlackJackState.PLAYER_WON) {
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if (game.getState() == BlackJackState.PLAYER_WON) {
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updateUserBalance(game, true);
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updateUserBalance(game, true);
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} else if (game.getState() == BlackJackState.PLAYER_LOST) {
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} else if (game.getState() == BlackJackState.PLAYER_LOST) {
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@ -179,7 +187,7 @@ public class BlackJackService {
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}
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}
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}
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}
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}
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}
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private void determineWinnerAndUpdateBalance(BlackJackGameEntity game) {
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private void determineWinnerAndUpdateBalance(BlackJackGameEntity game) {
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int playerValue = calculateHandValue(game.getPlayerCards());
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int playerValue = calculateHandValue(game.getPlayerCards());
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int dealerValue = calculateHandValue(game.getDealerCards());
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int dealerValue = calculateHandValue(game.getDealerCards());
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@ -195,7 +203,7 @@ public class BlackJackService {
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updateUserBalance(game, false);
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updateUserBalance(game, false);
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}
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}
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}
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}
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private void deductBetFromBalance(UserEntity user, BigDecimal betAmount) {
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private void deductBetFromBalance(UserEntity user, BigDecimal betAmount) {
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user.setBalance(user.getBalance().subtract(betAmount));
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user.setBalance(user.getBalance().subtract(betAmount));
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userRepository.save(user);
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userRepository.save(user);
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@ -206,21 +214,21 @@ public class BlackJackService {
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UserEntity user = getUserWithFreshData(game.getUser());
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UserEntity user = getUserWithFreshData(game.getUser());
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BigDecimal totalBet = game.getBet();
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BigDecimal totalBet = game.getBet();
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BigDecimal balance = user.getBalance();
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BigDecimal balance = user.getBalance();
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if (game.isSplit()) {
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if (game.isSplit()) {
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totalBet = totalBet.add(game.getSplitBet());
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totalBet = totalBet.add(game.getSplitBet());
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if (isWin) {
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if (isWin) {
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int mainHandValue = calculateHandValue(game.getPlayerCards());
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int mainHandValue = calculateHandValue(game.getPlayerCards());
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int splitHandValue = calculateHandValue(game.getPlayerSplitCards());
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int splitHandValue = calculateHandValue(game.getPlayerSplitCards());
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int dealerValue = calculateHandValue(game.getDealerCards());
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int dealerValue = calculateHandValue(game.getDealerCards());
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if (mainHandValue <= 21 && (dealerValue > 21 || mainHandValue > dealerValue)) {
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if (mainHandValue <= 21 && (dealerValue > 21 || mainHandValue > dealerValue)) {
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balance = balance.add(game.getBet().multiply(BigDecimal.valueOf(2)));
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balance = balance.add(game.getBet().multiply(BigDecimal.valueOf(2)));
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} else if (mainHandValue == dealerValue) {
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} else if (mainHandValue == dealerValue) {
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balance = balance.add(game.getBet());
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balance = balance.add(game.getBet());
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}
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}
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if (splitHandValue <= 21 && (dealerValue > 21 || splitHandValue > dealerValue)) {
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if (splitHandValue <= 21 && (dealerValue > 21 || splitHandValue > dealerValue)) {
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balance = balance.add(game.getSplitBet().multiply(BigDecimal.valueOf(2)));
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balance = balance.add(game.getSplitBet().multiply(BigDecimal.valueOf(2)));
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} else if (splitHandValue == dealerValue) {
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} else if (splitHandValue == dealerValue) {
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@ -236,7 +244,7 @@ public class BlackJackService {
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balance = balance.add(totalBet);
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balance = balance.add(totalBet);
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}
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}
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}
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}
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user.setBalance(balance);
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user.setBalance(balance);
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userRepository.save(user);
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userRepository.save(user);
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}
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}
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