fix: Prettier
All checks were successful
CI / Get Changed Files (pull_request) Successful in 28s
CI / Checkstyle Main (pull_request) Has been skipped
CI / Docker backend validation (pull_request) Has been skipped
CI / Docker frontend validation (pull_request) Successful in 1m19s
CI / eslint (pull_request) Successful in 25s
CI / oxlint (pull_request) Successful in 23s
CI / prettier (pull_request) Successful in 21s
CI / test-build (pull_request) Successful in 32s

This commit is contained in:
Jan K9f 2025-05-21 11:06:35 +02:00
commit bb5f26ab60
3 changed files with 30 additions and 21 deletions

View file

@ -98,9 +98,18 @@ button:not([disabled]):active {
/* Animation for results */ /* Animation for results */
@keyframes popIn { @keyframes popIn {
0% { transform: scale(0.8); opacity: 0; } 0% {
70% { transform: scale(1.1); opacity: 1; } transform: scale(0.8);
100% { transform: scale(1); opacity: 1; } opacity: 0;
}
70% {
transform: scale(1.1);
opacity: 1;
}
100% {
transform: scale(1);
opacity: 1;
}
} }
.result-text { .result-text {

View file

@ -20,14 +20,7 @@ import { CoinflipGame, CoinflipRequest } from './models/coinflip.model';
@Component({ @Component({
selector: 'app-coinflip', selector: 'app-coinflip',
standalone: true, standalone: true,
imports: [ imports: [AnimatedNumberComponent, CurrencyPipe, FormsModule, CommonModule, NgIf, NgClass],
AnimatedNumberComponent,
CurrencyPipe,
FormsModule,
CommonModule,
NgIf,
NgClass
],
templateUrl: './coinflip.component.html', templateUrl: './coinflip.component.html',
styleUrl: './coinflip.component.css', styleUrl: './coinflip.component.css',
changeDetection: ChangeDetectionStrategy.OnPush, changeDetection: ChangeDetectionStrategy.OnPush,
@ -71,15 +64,15 @@ export default class CoinflipComponent implements OnInit {
updateBet(event: Event) { updateBet(event: Event) {
const inputElement = event.target as HTMLInputElement; const inputElement = event.target as HTMLInputElement;
let value = Number(inputElement.value); let value = Number(inputElement.value);
// Reset invalid bet state // Reset invalid bet state
this.isInvalidBet.set(false); this.isInvalidBet.set(false);
// Enforce minimum bet of 1 // Enforce minimum bet of 1
if (value <= 0) { if (value <= 0) {
value = 1; value = 1;
} }
// Cap bet at available balance and show feedback // Cap bet at available balance and show feedback
if (value > this.balance()) { if (value > this.balance()) {
value = this.balance(); value = this.balance();
@ -90,7 +83,7 @@ export default class CoinflipComponent implements OnInit {
// Update the input field directly to show the user the max value // Update the input field directly to show the user the max value
inputElement.value = String(value); inputElement.value = String(value);
} }
// Update signals // Update signals
this.betInputValue.set(value); this.betInputValue.set(value);
this.currentBet.set(value); this.currentBet.set(value);
@ -220,29 +213,32 @@ export default class CoinflipComponent implements OnInit {
if (navigationKeys.includes(event.key)) { if (navigationKeys.includes(event.key)) {
return; return;
} }
// Only allow numbers // Only allow numbers
if (!/^\d$/.test(event.key)) { if (!/^\d$/.test(event.key)) {
event.preventDefault(); event.preventDefault();
return; return;
} }
// Get the value that would result after the keypress // Get the value that would result after the keypress
const input = event.target as HTMLInputElement; const input = event.target as HTMLInputElement;
const currentValue = input.value; const currentValue = input.value;
const cursorPosition = input.selectionStart || 0; const cursorPosition = input.selectionStart || 0;
const newValue = currentValue.substring(0, cursorPosition) + event.key + currentValue.substring(input.selectionEnd || cursorPosition); const newValue =
currentValue.substring(0, cursorPosition) +
event.key +
currentValue.substring(input.selectionEnd || cursorPosition);
const numValue = Number(newValue); const numValue = Number(newValue);
// Prevent values greater than balance // Prevent values greater than balance
if (numValue > this.balance()) { if (numValue > this.balance()) {
event.preventDefault(); event.preventDefault();
} }
} }
// We removed the paste handler for simplicity since the updateBet method // We removed the paste handler for simplicity since the updateBet method
// will handle any value that gets into the input field // will handle any value that gets into the input field
getResultClass() { getResultClass() {
if (!this.gameResult()) return ''; if (!this.gameResult()) return '';
const result = this.gameResult(); const result = this.gameResult();

View file

@ -21,3 +21,7 @@ build-be:
# Builds the frontend docker image # Builds the frontend docker image
build-fe: build-fe:
docker buildx build -f frontend/.docker/Dockerfile -t git.kjan.de/szut/casino-frontend:latest frontend docker buildx build -f frontend/.docker/Dockerfile -t git.kjan.de/szut/casino-frontend:latest frontend
# Formats the code duh
format:
cd frontend && bunx prettier --write "src/**/*.{ts,html,css,scss}"