feat(slots): add slot machine component with styling and logic
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4a312dda35
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3 changed files with 282 additions and 48 deletions
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@ -1,8 +1,18 @@
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import { ChangeDetectionStrategy, Component, inject, OnInit, signal } from '@angular/core';
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import {
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ChangeDetectionStrategy,
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Component,
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inject,
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OnInit,
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OnDestroy,
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signal,
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} from '@angular/core';
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import { NavbarComponent } from '@shared/components/navbar/navbar.component';
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import { HttpClient } from '@angular/common/http';
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import { KeyValuePipe, UpperCasePipe } from '@angular/common';
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import { CommonModule, KeyValuePipe, NgClass, CurrencyPipe } from '@angular/common';
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import { FormsModule } from '@angular/forms';
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import { UserService } from '@service/user.service';
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import { Subscription } from 'rxjs';
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import { AnimatedNumberComponent } from '@blackjack/components/animated-number/animated-number.component';
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interface SlotResult {
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status: 'win' | 'lose' | 'blank' | 'start';
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@ -13,12 +23,24 @@ interface SlotResult {
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@Component({
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selector: 'app-slots',
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standalone: true,
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imports: [NavbarComponent, KeyValuePipe, UpperCasePipe, FormsModule],
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imports: [
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CommonModule,
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NavbarComponent,
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KeyValuePipe,
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NgClass,
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FormsModule,
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CurrencyPipe,
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AnimatedNumberComponent,
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],
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templateUrl: './slots.component.html',
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styleUrl: './slots.component.css',
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changeDetection: ChangeDetectionStrategy.OnPush,
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})
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export default class SlotsComponent implements OnInit {
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export default class SlotsComponent implements OnInit, OnDestroy {
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private httpClient: HttpClient = inject(HttpClient);
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private userService = inject(UserService);
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private userSubscription: Subscription | undefined;
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slotInfo = signal<Record<string, number> | null>(null);
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slotResult = signal<SlotResult>({
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status: 'start',
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@ -29,21 +51,77 @@ export default class SlotsComponent implements OnInit {
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['BELL', 'BELL', 'BELL'],
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],
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});
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balance = signal<number>(0);
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betAmount = signal<number>(1);
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isSpinning = false;
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ngOnInit(): void {
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this.httpClient.get<Record<string, number>>('/backend/slots/info').subscribe((data) => {
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this.slotInfo.set(data);
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});
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this.userSubscription = this.userService.currentUser$.subscribe((user) => {
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this.balance.set(user?.balance ?? 0);
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});
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this.userService.refreshCurrentUser();
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}
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ngOnDestroy(): void {
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if (this.userSubscription) {
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this.userSubscription.unsubscribe();
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}
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}
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getSymbolClass(symbol: string): string {
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return `symbol-${symbol}`;
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}
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hasEnoughBalance(): boolean {
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return this.balance() >= this.betAmount();
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}
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setBetAmount(percentage: number): void {
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const calculatedBet = Math.floor(this.balance() * percentage * 100) / 100;
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const minimumBet = 0.01;
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const newBet = Math.max(minimumBet, Math.min(calculatedBet, this.balance()));
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this.betAmount.set(newBet);
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}
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spin(): void {
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if (!this.hasEnoughBalance()) {
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return;
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}
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this.isSpinning = true;
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const betAmount = this.betAmount();
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this.userService.updateLocalBalance(-betAmount);
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const payload = {
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betAmount: this.betAmount(),
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betAmount: betAmount,
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};
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this.httpClient.post<SlotResult>('/backend/slots/spin', payload).subscribe((result) => {
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this.slotResult.set(result);
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this.httpClient.post<SlotResult>('/backend/slots/spin', payload).subscribe({
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next: (result) => {
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setTimeout(() => {
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this.slotResult.set(result);
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if (result.status === 'win') {
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this.userService.updateLocalBalance(result.amount);
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}
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this.isSpinning = false;
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}, 1500);
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},
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error: (err) => {
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console.error('Error spinning slot machine:', err);
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this.userService.updateLocalBalance(betAmount);
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this.isSpinning = false;
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},
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});
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}
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}
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