feat(lootboxes): add lootbox opening feature and images
This commit is contained in:
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b58ceeeaab
commit
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15 changed files with 536 additions and 327 deletions
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.loader {
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border: 4px solid rgba(255, 255, 255, 0.3);
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border-radius: 50%;
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border-top: 4px solid #fff;
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width: 40px;
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height: 40px;
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animation: spin 1s linear infinite;
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}
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@keyframes spin {
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0% { transform: rotate(0deg); }
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100% { transform: rotate(360deg); }
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}
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.card {
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transition: transform 0.3s ease, box-shadow 0.3s ease;
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}
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.card:hover {
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transform: translateY(-5px);
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box-shadow: 0 10px 25px rgba(0, 0, 0, 0.5);
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}
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@ -1,53 +1,51 @@
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<div class="lootbox-container">
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<header class="lootbox-header">
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<h1>Lootboxen</h1>
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<div class="category-filters">
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<button
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class="category-btn"
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[class.active]="selectedCategory === null"
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(click)="filterByCategory(null)">
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Alle
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</button>
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<button
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*ngFor="let category of categories"
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class="category-btn"
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[class.active]="selectedCategory === category.id"
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(click)="filterByCategory(category.id)">
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{{ category.name }}
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</button>
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</div>
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</header>
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<div class="fairness-info">
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<p>Alle unsere Lootboxen unterliegen einem verifizierbaren Fairness-System.
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Die Gewinnchancen sind transparent und werden von unabhängigen Prüfern bestätigt.</p>
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<a routerLink="/lootboxes/fairness" class="info-link">Mehr zur Fairness-Garantie</a>
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<app-navbar></app-navbar>
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<div class="container mx-auto px-4 py-6">
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<h1 class="text-3xl font-bold text-white mb-6">Lootboxen</h1>
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<div style="color:lime">isLoading: {{ isLoading }} | error: {{ error }} | lootboxes: {{ lootboxes?.length }}</div>
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<div *ngIf="isLoading" class="flex justify-center">
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<div class="loader"></div>
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</div>
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<div class="lootbox-grid">
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<div *ngFor="let lootbox of filteredLootboxes" class="lootbox-card-wrapper">
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<div class="lootbox-card">
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<div class="lootbox-image-container">
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<img [src]="lootbox.image" [alt]="lootbox.name" class="lootbox-image">
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<div class="lootbox-category" [ngClass]="lootbox.category">{{ lootbox.category | titlecase }}</div>
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<div *ngIf="error" class="bg-red-500 text-white p-4 rounded mb-6">
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{{ error }}
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</div>
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<div *ngIf="!isLoading && !error" class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
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<div *ngFor="let lootbox of lootboxes" class="card bg-deep-blue-light rounded-lg overflow-hidden shadow-lg hover:shadow-xl transition-shadow">
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<div class="relative">
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<img [src]="getBoxImage(lootbox.id)" [alt]="lootbox.name" class="w-full h-48 object-cover">
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<div class="absolute top-2 right-2 bg-deep-blue px-2 py-1 rounded-full text-white">
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{{ lootbox.price | currency:'EUR' }}
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</div>
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<div class="lootbox-info">
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<h3 class="lootbox-name">{{ lootbox.name }}</h3>
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<div class="lootbox-details">
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<div class="detail-item">
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<span class="label">Preis:</span>
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<span class="value">{{ lootbox.price }}€</span>
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</div>
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<div class="detail-item">
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<span class="label">Wahrscheinlichkeit:</span>
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<span class="value">{{ lootbox.chance }}%</span>
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</div>
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<div class="detail-item">
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<span class="label">Höchster Preis:</span>
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<span class="value">{{ lootbox.maxPrize }}€</span>
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</div>
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</div>
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<button class="kaufen-btn" routerLink="/lootboxes/open/{{ lootbox.id }}">Kaufen</button>
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</div>
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<div class="p-4">
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<h2 class="text-xl font-bold text-white mb-2">{{ lootbox.name }}</h2>
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<div class="mb-4">
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<h3 class="text-lg font-semibold text-white mb-2">Mögliche Gewinne:</h3>
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<ul class="space-y-2">
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<li *ngFor="let reward of lootbox.rewards" class="flex justify-between">
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<span [ngClass]="getRarityClass(reward.probability)">{{ reward.value | currency:'EUR' }}</span>
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<span class="text-white">{{ formatProbability(reward.probability) }}</span>
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</li>
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</ul>
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</div>
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<div class="mt-4">
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<button
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(click)="openLootbox(lootbox.id)"
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class="button-primary w-full py-2 rounded font-semibold">
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Öffnen
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</button>
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</div>
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</div>
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<div class="px-4 pb-4">
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<div class="text-sm text-text-secondary">
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<p>Fairness garantiert - Alle Ergebnisse werden transparent berechnet.</p>
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</div>
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</div>
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</div>
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@ -1,188 +0,0 @@
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.lootbox-container {
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max-width: 1200px;
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margin: 0 auto;
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padding: 2rem;
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background-color: #1a1a1a;
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color: #fff;
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font-family: 'Inter', sans-serif;
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}
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.lootbox-header {
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text-align: center;
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margin-bottom: 2rem;
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h1 {
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font-size: 2.5rem;
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font-weight: 700;
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margin-bottom: 1rem;
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color: #f8f8f8;
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text-transform: uppercase;
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letter-spacing: 2px;
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}
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}
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.category-filters {
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display: flex;
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justify-content: center;
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gap: 1rem;
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margin: 1.5rem 0;
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.category-btn {
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background-color: #2a2a2a;
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border: none;
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color: #aaa;
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padding: 0.5rem 1.5rem;
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border-radius: 4px;
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cursor: pointer;
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transition: all 0.2s ease;
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font-weight: 500;
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&:hover {
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background-color: #3a3a3a;
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color: #fff;
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}
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&.active {
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background-color: #4a4a4a;
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color: #fff;
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box-shadow: 0 0 0 2px rgba(#ffcc00, 0.5);
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}
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}
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}
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.fairness-info {
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background-color: rgba(#ffcc00, 0.1);
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border-left: 4px solid #ffcc00;
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padding: 1rem;
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margin-bottom: 2rem;
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border-radius: 4px;
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p {
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margin: 0 0 0.5rem 0;
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color: #ddd;
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font-size: 0.9rem;
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}
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.info-link {
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color: #ffcc00;
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text-decoration: none;
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font-size: 0.9rem;
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font-weight: 500;
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&:hover {
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text-decoration: underline;
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}
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}
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}
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.lootbox-grid {
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
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gap: 2rem;
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}
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.lootbox-card {
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background: linear-gradient(135deg, #2a2a2a 0%, #1c1c1c 100%);
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border-radius: 8px;
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overflow: hidden;
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box-shadow: 0 10px 20px rgba(0, 0, 0, 0.3);
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transition: transform 0.3s ease, box-shadow 0.3s ease;
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&:hover {
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transform: translateY(-5px);
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box-shadow: 0 15px 30px rgba(0, 0, 0, 0.4);
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}
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}
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.lootbox-image-container {
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position: relative;
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padding-bottom: 75%;
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overflow: hidden;
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.lootbox-image {
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position: absolute;
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width: 100%;
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height: 100%;
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object-fit: cover;
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transition: transform 0.3s ease;
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}
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.lootbox-category {
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position: absolute;
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top: 10px;
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right: 10px;
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padding: 5px 10px;
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border-radius: 4px;
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font-size: 0.8rem;
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font-weight: 600;
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text-transform: uppercase;
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&.common {
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background-color: #6b6b6b;
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color: #fff;
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}
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&.rare {
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background-color: #4b69ff;
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color: #fff;
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}
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&.legendary {
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background-color: #d32ce6;
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color: #fff;
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}
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}
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&:hover .lootbox-image {
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transform: scale(1.05);
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}
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}
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.lootbox-info {
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padding: 1.5rem;
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}
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.lootbox-name {
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font-size: 1.25rem;
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margin: 0 0 1rem 0;
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font-weight: 600;
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}
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.lootbox-details {
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margin-bottom: 1.5rem;
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.detail-item {
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display: flex;
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justify-content: space-between;
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margin-bottom: 0.5rem;
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.label {
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color: #aaa;
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font-size: 0.9rem;
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}
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.value {
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font-weight: 600;
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font-size: 0.9rem;
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}
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}
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}
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.kaufen-btn {
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width: 100%;
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background-color: #ffcc00;
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color: #000;
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border: none;
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border-radius: 4px;
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padding: 0.75rem 0;
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font-weight: 600;
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cursor: pointer;
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transition: background-color 0.2s ease;
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text-transform: uppercase;
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letter-spacing: 1px;
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&:hover {
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background-color: #ffd633;
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}
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}
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@ -1,71 +1,134 @@
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import { Component } from '@angular/core';
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import { Component, OnInit, ChangeDetectorRef } from '@angular/core';
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import { CommonModule } from '@angular/common';
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import { RouterModule } from '@angular/router';
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interface Lootbox {
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id: string;
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name: string;
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category: 'common' | 'rare' | 'legendary';
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price: number;
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image: string;
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chance: number;
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maxPrize: number;
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}
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import { NavbarComponent } from '@shared/components/navbar/navbar.component';
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import { LootboxService } from '../services/lootbox.service';
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import { LootBox } from 'app/model/LootBox';
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import { Router } from '@angular/router';
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import { timeout } from 'rxjs';
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@Component({
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selector: 'app-lootbox-selection',
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standalone: true,
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imports: [CommonModule, RouterModule],
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imports: [CommonModule, NavbarComponent],
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templateUrl: './lootbox-selection.component.html',
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styleUrl: './lootbox-selection.component.scss'
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styleUrls: ['./lootbox-selection.component.css']
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})
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export default class LootboxSelectionComponent {
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lootboxes: Lootbox[] = [
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export default class LootboxSelectionComponent implements OnInit {
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lootboxes: LootBox[] = [];
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isLoading = true;
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error = '';
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// Fallback data in case the API call fails
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fallbackLootboxes: LootBox[] = [
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{
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id: 'common-box',
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name: 'Gewöhnliche Box',
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category: 'common',
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price: 5,
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image: '/assets/images/lootboxes/common-box.png',
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chance: 7,
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maxPrize: 50
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id: 1,
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name: "Basic LootBox",
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price: 2.00,
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rewards: [
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{
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id: 1,
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value: 0.50,
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probability: 0.70
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},
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{
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id: 5,
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value: 5.00,
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probability: 0.30
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}
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]
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},
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{
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id: 'rare-box',
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name: 'Seltene Box',
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category: 'rare',
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price: 20,
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image: '/assets/images/lootboxes/rare-box.png',
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chance: 3.5,
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maxPrize: 200
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id: 2,
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name: "Premium LootBox",
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price: 5.00,
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rewards: [
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{
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id: 4,
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value: 2.00,
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probability: 0.60
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},
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{
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id: 5,
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value: 5.00,
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probability: 0.30
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},
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{
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id: 6,
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value: 15.00,
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probability: 0.10
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}
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]
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},
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{
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id: 'legendary-box',
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name: 'Legendäre Box',
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category: 'legendary',
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price: 50,
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image: '/assets/images/lootboxes/legendary-box.png',
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chance: 1,
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maxPrize: 1000
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id: 3,
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name: "Legendäre LootBox",
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price: 15.00,
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rewards: [
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{
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id: 4,
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value: 2.00,
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probability: 0.60
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},
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{
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id: 5,
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value: 5.00,
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probability: 0.30
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},
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{
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id: 6,
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value: 15.00,
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probability: 0.10
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}
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]
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}
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];
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categories = [
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{ id: 'common', name: 'Gewöhnlich' },
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{ id: 'rare', name: 'Selten' },
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{ id: 'legendary', name: 'Legendär' }
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];
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constructor(private lootboxService: LootboxService, private router: Router, private cdr: ChangeDetectorRef) {}
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selectedCategory: string | null = null;
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filterByCategory(category: string | null): void {
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this.selectedCategory = category;
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ngOnInit(): void {
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this.loadLootboxes();
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}
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get filteredLootboxes(): Lootbox[] {
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if (!this.selectedCategory) {
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return this.lootboxes;
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loadLootboxes(): void {
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this.isLoading = true;
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this.lootboxService.getAllLootBoxes().pipe(
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timeout(5000)
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).subscribe({
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next: (data) => {
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console.log('Received lootboxes:', data);
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this.lootboxes = data;
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this.isLoading = false;
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this.cdr.detectChanges();
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},
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error: (err) => {
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this.error = 'Konnte keine Verbindung zum Backend herstellen. Zeige Demo-Daten.';
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this.lootboxes = this.fallbackLootboxes;
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this.isLoading = false;
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this.cdr.detectChanges();
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console.error('Failed to load lootboxes:', err);
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}
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});
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}
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getBoxImage(id: number): string {
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return `/images/${id}-box.png`;
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}
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openLootbox(lootboxId: number): void {
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this.router.navigate(['/game/lootboxes/open', lootboxId]);
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}
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getRarityClass(probability: number): string {
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if (probability <= 0.1) {
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return 'text-yellow-400'; // Legendary
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} else if (probability <= 0.3) {
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return 'text-purple-400'; // Rare
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} else {
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return 'text-blue-400'; // Common
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}
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return this.lootboxes.filter(box => box.category === this.selectedCategory);
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}
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formatProbability(probability: number): string {
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return (probability * 100).toFixed(0) + '%';
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}
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}
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Reference in a new issue