feat(blackjack): add split functionality to the game
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7 changed files with 410 additions and 276 deletions
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@ -6,9 +6,11 @@ import {
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OnChanges,
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Output,
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SimpleChanges,
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signal,
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} from '@angular/core';
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import { CommonModule, CurrencyPipe } from '@angular/common';
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import { FormBuilder, FormGroup, ReactiveFormsModule, Validators } from '@angular/forms';
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import { FormGroup, ReactiveFormsModule } from '@angular/forms';
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import { BettingService } from '@blackjack/services/betting.service';
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@Component({
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selector: 'app-game-info',
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@ -101,7 +103,14 @@ import { FormBuilder, FormGroup, ReactiveFormsModule, Validators } from '@angula
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changeDetection: ChangeDetectionStrategy.OnPush,
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})
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export class GameInfoComponent implements OnChanges {
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@Input() balance = 0;
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@Input() set balance(value: number) {
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this._balance.set(value);
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}
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get balance() {
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return this._balance();
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}
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private _balance = signal(0);
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@Input() currentBet = 0;
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@Input() gameInProgress = false;
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@Input() isActionInProgress = false;
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@ -109,24 +118,19 @@ export class GameInfoComponent implements OnChanges {
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betForm: FormGroup;
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constructor(private fb: FormBuilder) {
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this.betForm = this.fb.group({
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bet: ['', [Validators.required, Validators.min(1)]],
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});
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constructor(private bettingService: BettingService) {
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this.betForm = this.bettingService.createBetForm();
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}
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ngOnChanges(changes: SimpleChanges): void {
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if (changes['balance']) {
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this.betForm
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.get('bet')
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?.setValidators([Validators.required, Validators.min(1), Validators.max(this.balance)]);
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this.betForm.get('bet')?.updateValueAndValidity();
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this.bettingService.updateBetFormValidators(this.betForm, this.balance);
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}
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}
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setBetAmount(percentage: number) {
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const betAmount = Math.floor(this.balance * percentage * 100) / 100;
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if (betAmount >= 1) {
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const betAmount = this.bettingService.calculateBetAmount(this.balance, percentage);
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if (this.bettingService.isValidBet(betAmount, this.balance)) {
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this.betForm.patchValue({ bet: betAmount });
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}
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}
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@ -134,7 +138,7 @@ export class GameInfoComponent implements OnChanges {
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onSubmit() {
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if (this.betForm.valid) {
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const betAmount = parseFloat(this.betForm.value.bet);
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if (betAmount <= this.balance) {
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if (this.bettingService.isValidBet(betAmount, this.balance)) {
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this.newGame.emit(betAmount);
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this.betForm.reset();
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}
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