style: Clean up whitespace in component files
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parent
7aefe67aa0
commit
205bf1e52c
3 changed files with 9 additions and 9 deletions
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@ -57,7 +57,7 @@ export default class BlackjackComponent implements OnInit {
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this.balance.set(user.balance);
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this.balance.set(user.balance);
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}
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}
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});
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});
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// Subscribe to user updates for real-time balance changes
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// Subscribe to user updates for real-time balance changes
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this.userService.currentUser$.subscribe((user) => {
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this.userService.currentUser$.subscribe((user) => {
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if (user) {
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if (user) {
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@ -92,7 +92,7 @@ export default class BlackjackComponent implements OnInit {
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if (isGameOver) {
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if (isGameOver) {
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console.log('Game is over, state:', game.state);
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console.log('Game is over, state:', game.state);
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this.userService.refreshCurrentUser();
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this.userService.refreshCurrentUser();
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// Get the latest balance before showing the result dialog
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// Get the latest balance before showing the result dialog
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timer(1000).subscribe(() => {
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timer(1000).subscribe(() => {
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this.userService.getCurrentUser().subscribe((user) => {
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this.userService.getCurrentUser().subscribe((user) => {
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@ -183,7 +183,7 @@ export default class BlackjackComponent implements OnInit {
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this.blackjackService.doubleDown(this.currentGameId()!).subscribe({
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this.blackjackService.doubleDown(this.currentGameId()!).subscribe({
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next: (game) => {
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next: (game) => {
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this.updateGameState(game);
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this.updateGameState(game);
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// Wait a bit to ensure the backend has finished processing
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// Wait a bit to ensure the backend has finished processing
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timer(1000).subscribe(() => {
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timer(1000).subscribe(() => {
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this.userService.getCurrentUser().subscribe((user) => {
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this.userService.getCurrentUser().subscribe((user) => {
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@ -196,7 +196,7 @@ export default class BlackjackComponent implements OnInit {
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}
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}
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});
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});
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});
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});
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this.isActionInProgress.set(false);
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this.isActionInProgress.set(false);
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},
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},
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error: (error) => {
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error: (error) => {
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@ -210,7 +210,7 @@ export default class BlackjackComponent implements OnInit {
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onCloseGameResult(): void {
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onCloseGameResult(): void {
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console.log('Closing game result dialog');
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console.log('Closing game result dialog');
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this.showGameResult.set(false);
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this.showGameResult.set(false);
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// Refresh the balance when dialog is closed and update local state
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// Refresh the balance when dialog is closed and update local state
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this.userService.getCurrentUser().subscribe((user) => {
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this.userService.getCurrentUser().subscribe((user) => {
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if (user) {
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if (user) {
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@ -109,13 +109,13 @@ export default class SlotsComponent implements OnInit, OnDestroy {
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next: (result) => {
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next: (result) => {
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setTimeout(() => {
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setTimeout(() => {
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this.slotResult.set(result);
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this.slotResult.set(result);
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if (result.status === 'win') {
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if (result.status === 'win') {
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this.userService.updateLocalBalance(result.amount);
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this.userService.updateLocalBalance(result.amount);
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}
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}
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this.userService.refreshCurrentUser();
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this.userService.refreshCurrentUser();
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this.isSpinning = false;
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this.isSpinning = false;
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}, 1500);
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}, 1500);
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},
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},
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@ -21,7 +21,7 @@ export class UserService {
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}
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}
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// Subscribe to auth service user updates
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// Subscribe to auth service user updates
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this.authService.userSubject.subscribe(user => {
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this.authService.userSubject.subscribe((user) => {
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this.currentUserSubject.next(user);
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this.currentUserSubject.next(user);
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});
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});
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}
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}
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